G MAN you r very wrong . Plenty developers also say 360 is stronger. And the Cell has nothing to o with how good KILL Zone looks. Its the art design and the graphics engine. Game developing is split 2 ways Video RAM and Coding. 256MB of the ps3 is dedicated to CPU which is only for coding. The other 256MB is for video RAM. And if you were to refer to what i wrote earlier i explained how caching makes it possible for developers to get around the lack of memory. If processing has so much to do with graphics tell me y the recommended requirements for Crysis PC only ask for a 2.2 GH Duo processor (which means 2) and 2 Gigs of RAM, and a G-Force 8800 (which has 768MB video RAM). Why so much RAM and so little processing? The 360 has 3 2.2GH processors the ps3 has 1 3.2GH and seven powerful SPE's. The 2 consoles have more processing power than most gaming PC but yet the graphics are not as good. If it was about processing the ps3 should be more powerful than most PCs.
You said it GMAN the GPU does texturizing. So the better the GPU the better the texturizing and because high def takes up memory as well as antianalizing does because the 360 has a better GPU with alot more memory it can make smoother games.
I do get your point... More ram equals more textures. Thats Ok.
But your only explaining half a story (may need to for ignorant peeps like me). Where does the other 250mb of ram go that the PS3 has. If its not used for anything, why cant it be used for graphics?? And if it is used for something else, then that has to be taken off the 500mb of ram you mentioned.
And again, if the cell can render graphics also, cant it assist iin a games graphics.
Also if there is twice as much ram in the 360 (you brought the 360 up not me :-)
Why are games starting to look very similar (if not better with if we are to believe the hype about killzone 2)
YOU ARE ALL WRONG! ps3 does have better graphical potential. Its nowhere near at its limit. Earlyer this year it was found that because they didnt have the right tools, ps3 games have only been using 33%-40% of the ps3's graphical potential. Nauty dog has been developing better tools this year. By the way ps3 has 550mb of RAM not 500mb
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But your only explaining half a story (may need to for ignorant peeps like me). Where does the other 250mb of ram go that the PS3 has. If its not used for anything, why cant it be used for graphics?? And if it is used for something else, then that has to be taken off the 500mb of ram you mentioned.
And again, if the cell can render graphics also, cant it assist iin a games graphics.
Also if there is twice as much ram in the 360 (you brought the 360 up not me :-)
Why are games starting to look very similar (if not better with if we are to believe the hype about killzone 2)
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