Over the years I've sunk an awful lot of time into off-road racers. Whether it's ATVs, dirt bikes, monster trucks or any other small-engined dirt machine, I've churned up mud in them all. Back when we were still in the early days of 3D graphics these off-road racers were able to impress by simply showcasing huge draw distances as you leapt from the peak of a hill, with the entire track drawn before you. While THQ's latest, MX Vs. ATV Untamed certainly doesn't let itself down on the vistas front, it all feels a little bit too familiar.
Once again developed by long-time off-road racing specialists Rainbow Studio, Untamed is probably exactly what fans of previous games in the series will expect. You get to race in ATVs, dirt bikes, monster trucks, buggies and numerous other vehicles that can handle the bumps and hills found across all of Untamed's tracks. The problem Untamed faces is how strong the competition has become. While not competing directly with the dirt bike/ATV genre, games like DiRT and MotorStorm have shown where next-gen off-road racing is going. In Untamed THQ has a game that while perfectly competent, simply can't compete in terms of fun or spectacle.
What can't be questioned is the sheer amount of content on offer here. The core X-Cross mode sees you competing in numerous events in order to make it through to cup events. Completing all on offer here will take considerable time and effort, especially if you choose to play on one of the game's harder difficulty settings. You're able to pick and choose the events you want to take part in, but once you enter a multi-race event you're locked in. With lengthy tracks, multiple laps and two races per event, you won't be rushing through to ultimate victory in a hurry.
As with most off-road racers over the years, Untamed relies on how you pre-load jumps and land on ramps. Good driving will see navigation of the bumps and hills without issue, but land on the wrong side of a hill and you'll be recovering for the next section of track while the competition screams past. For the most part you'll know if you're lining up a successful landing, but at times the game seems to punish you when everything looks fine, with your rider being thrown from the vehicle. You'll also have to contend with some rather fussy trackside markers that penalise you if you happen to venture too far outside of the track.
Race events are enjoyable, although the tracks on offer seem a little uninspired. It's fair enough that Rainbow went down the sim route, but the excitement you'd expect from soaring high in the air just isn't there. With many modern racing games pulling numerous camera tricks in order to heighten the sense of danger, Untamed's rather standard camera system feels a little dated. Still, racing becomes strangely hypnotic, with the constant ups and downs eventually settling down into a rhythm.
What never becomes steady is the trick-based Freestyle mode. Here, where successful landing is essential, the game's occasional punishment for seemingly perfect landings really starts to grate. You're able to perform both ground and air tricks - obviously depending on your vehicle - but the balance between difficulty and enjoyment is swayed slightly too much towards the former. As well as the X-Cross mode you can set up custom events, go straight into a quick race or tinker with your vehicle's set-up - something hardcore fans will appreciate a lot more than novices.
The big plus for fans, though, will undoubtedly be the 12-player online multiplayer (system link and split-screen are also supported). All the game's vehicles and tracks can be played online and performance is more than adequate. It must be said that the number of games available made finding a match a little trickier than some might have the patience for, but it's worth the wait if you want to compete against other racers. Also on offer are a handful of racing-based mini-games, such as tag, graffiti and snake - yes, like the classic mobile phone game. For whatever reason, the PS3 version can only support eight players online, four less than the Xbox 360 game.
Differences in the Xbox 360's favour can also be seen in the game's presentation. Neither version of the game is especially great looking, although the large open landscapes and detailed riders show some next-gen power, but the PS3 game suffers from numerous graphical issues not in the Xbox 360 version. The frame rate struggles, the textures aren't as clean, there's a lot more aliasing and objects pop-in far more frequently. The rumble in the 360 pad also helps give you the feeling of your vehicle being connected to the track, which is completely absent in the PS3 game.
With more polished and exhilarating off-road racers on the market for next-gen consoles MX Vs. ATV Untamed will struggle to find much success outside of its existing fan base. It ticks all the boxes for those fans though, with only the slightly underwhelming visuals likely to disappoint. With the competition getting stronger and stronger it might be time for THQ to shake things up a little.






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whats good with ps3 version, it cannot be that poor that you cant find anything positive to say?
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Thwn i played it absloutley poo there are much better games in its genre no point spending hard earned cash on this dump of a game.
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PS3 Metacritic Ranking: 69/100
360 Metacritic Ranking 71/100
PS3 GameRankings 67%
360 GameRankings 72%
Oh... and the IGN 360 Review.... is also exactly as the same as the PS3 IGN Review. They also point out the PS3's graphical marginal inferiority - but strangely gave both games exactly the same score. Much like videogamer.com
So, what does this mean? It means that videogamer.com aren't in Microsoft's pocket. It means that videogamer.com have played BOTH versions of the game. It means that videogamer.com aren't bullshitting you and are infact trying to tell YOU the truth. MX vs ATX Untamed on the PS3 is 'slightly inferior' to the Xbox360 version and it's reflected in review scores across teh internets. OMG!!!
Whether or not you PS3 fanboys are willing to listen to anything beyond SonyPR propaganda is another question which, unfortunately, cannot be answered here!
Oh, and btw, I won't be buying this game on any format.Last edited on Thu 13 March 2008 by Rogue Soul
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Basically people dont like the PS3 through reviews of games and the console. But these are not true. Companys have slated Sony for no real hard facts. I think MS had something to do with this and so everyone follows.
Im no fanyboy, im a real passionate gamer, hence i owned a 360 and i own a Wii and a high end pc...why have all those you wonder...because they are all good machines. Ive never heard a bad word towards the 360, the PS3 is known to be pricy and gets slapped and binned, but when millions of 360's gain the ring of death and dont work anymore people put aside the fact and still say its the best machine. How can you sit there and tell me that is fair?
Im not the only person to have noticed this and its gettin noticed alot more now and i think its pathetic. REAL gamers would sit there and be happy with any machine they have, not rip the whole concept apart. Im stating the reviews arent fair, not whats better, the ps3 and other formats should have seperate reviews stating whats good and bad about the game on that particular console, not compare it to the 360 all the time. Get the point?
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