PlayStation 3 delay - has Sony done us a favour?
We look at the current state of the PlayStation 3 to see if we Europeans are really missing out? Has Sony actually done us a favour?
With the launch of the PlayStation 3 all but confirmed for the beginning of March, we took a look at the system and its early games to see if the wait is going to be hard to live through. Sony's next-gen console certainly didn't have a smooth landing when it arrived in Japan and North America, so has Sony done European gamers a favour by holding off on our launch until there's more plentiful stock and a larger selection of games?
Games
If the recent Japanese and North American launches demonstrated anything, it's that the PlayStation 3 lacks killer software. During our time with the system we played Resistance: Fall of Man and MotorStorm (along with a number of lesser titles), and though both were fun in their own way there's a definite sense that there's a lot more to come. Though Resistance is visually impressive, with some great detail in the various British cities featured in the game, it certainly doesn't offer anything revolutionary in terms of gameplay and enemy AI, although you can't expect the world from a launch title.
MotorStorm, although not the same game we'll get in Europe, definitely showed some signs of being a fun and interesting take on the arcade racing genre. Regardless of the E3 2005 debacle, where 'gameplay footage' was revealed to be nothing more than a CG movie, it's still visually impressive and the variety of vehicles and undulating track design should make for some immensely fun gameplay. Moreover, with the delay of the PlayStation 3 in Europe, there's a good chance we'll see it at launch, complete with online play - something that can't be found in the recent Japanese release.
At the moment the line-up in North America isn't really compelling enough to throw a large amount of money at an import, but the two games mentioned above and the likes of F1, Virtua Fighter 5 and a barrage of other multiplatform titles should make the Euro launch a lot more exciting. If anything, however, a number of the early exclusive PlayStation 3 games (360 ports seem to be fairing less well) are more or less matching 2nd generation Xbox 360 games visually, and that bodes well for the future of the new console.
Media
Regardless of your point of view on the media focus of the PlayStation 3, you can't deny the impressiveness of its media functions. During a presentation by Sony we were shown how the console can deal with pretty much any media device you can throw at it, whether it be an iPod, digital camera or camcorder; pretty much anything with USB, Wi-Fi or Bluetooth capabilities can be accessed using the PlayStation 3. From then on in you can choose to copy content to the hard-drive, or play it straight off the device and all with little discernible delay.


An expensive addition to the PS3, but great for AV enthusiasts.
Where the PlayStation 3 certainly scores further brownie points is with the interface, which seems slick and easy to navigate - especially on a high-def display. Each media function - including photos, music and videos - has its own section, with album art for music albums and customisable preview clips for videos. It's all very impressive, and if you're into photography then the PlayStation 3 could serve you well too, with some neat slideshow options.
One of the best media aspects, however, is being able to install an off-the-shelf 2.5-inch hard drive into the hard drive bay, and with prices of 100GB drives in the same price bracket as Microsoft's 20GB 360 drive it's a good value option. While the majority of PlayStation 3's sold in Europe will likely come equipped with a 60GB hard drive, it's great to have the option to upgrade if you need it. This could prove to be important when downloading HD content such as film trailers and TV shows, and also allows you to take advantage of the PS3's impressive video playback. With support for far more formats than the Xbox 360 (which is WMV only), a large hard drive could be packed full with video content.
Then there's the small matter of the Blu-ray drive. As much as it's been criticised, if you're willing to pay the high price to own the console you'll also get a high-def movie player at a fraction of the price of a standalone player. Whether Sony was wise to force everyone into paying for the new drive is a contentious subject, but its inclusion makes the console by far the most impressive for media playback.
Online
The PlayStation 3 Store is Sony's answer to Xbox Live Marketplace, and so far it's offered a surprising amount of quality content. Eventually there'll be music, video and all sorts of other bits and pieces, but at the moment the focus is games. The current crop of Xbox Live Arcade-like software is a mixed bag, but releases like Tekken 5 Dark Resurrection, GripShift and the GT HD demo have even proven to offer more compelling experiences than much of the full-price software. It's certainly not good enough to go spending money on an import (especially with issues buying software outside of each console's region), but the store is off to a good start, and there's more to come.
Currently the store allows for a select number of PlayStation games to be bought on the PlayStation 3 and transferred to your PSP, but eventually (hopefully by the launch in Europe) these games will be playable on the console itself. SingStar fans will also get their own store, with a multitude of tracks available to download (presumably at a premium) for the PlayStation 3 version of the game.
Web browsing is something that the Xbox 360 doesn't offer but, like the Wii, the PlayStation 3 lets users view their favourite sites from the comfort of the sofa, and in high-def - which makes all the difference when reading text on a TV. Web pages load as you would expect and it has its own take on tabbed browsing, with new windows displayed around the screen for easy navigation. Again, this worked very well on a high-def screen, though it will be interesting to see how well it works on lower resolution displays - something that makes the Wii's web browser rather disappointing.
And finally we get to online gaming. As much as Sony might be talking the talk about offering a service comparable to Microsoft's Xbox Live, the system currently can't compete in this area - although online play is offered at no extra cost to the user. Whereas Xbox Live has had years to grow into what it is today, Sony's service feels cobbled together in comparison, and the lack of standards across each title is more than a little worrying. It's safe to say that online gaming isn't a major reason to pick up a PlayStation 3 at this point, and other than MotorStorm there seems to be little on the horizon to bolster the European launch either.
The Controller
The PlayStation 3 controller, or the Sixaxis to use its proper name, has been subject to a fair amount of discussion ever since it was announced that rumble was out and tilt-sensing was in. Whatever your take on it, we certainly noticed the lack of force feedback. This was especially apparent when playing MotorStorm, with the lack of feedback to compliment the varying terrains being notable in its absence, while the lack of rumble in the likes of Resistance is also something that is hard to get used to.
Other than this, the Sixaxis is a very good controller. The basic Dual Shock layout is just as good as it always has been, and the addition of analogue triggers in the R2 and L2 positions is a long overdue improvement. Some have complained of their fingers slipping off the analogue triggers, but we didn't experience any such problems when using them.
The tilt abilities, from which the Sixaxis name is derived, were something of a mixed bag. MotorStorm, which gave the choice between traditional controls and tilt control, feels rather imprecise with the tilt function activated. It would, however, be unfair to make any real judgement until the game is complete and in European stores. We've already seen how good it can be when used properly on Wii, and there's little reason this can't be the case with the SIXAXIS too, although it'll largely depend on it being implemented in the right games - Lair from Factor 5 comes to mind.
Tom's Verdict
Every new console generates excitement when it's launched, but it's currently hard to see how the PlayStation 3 is appealing to anyone other than the hardcore early adopters. The fact that we Europeans weren't able to buy the system last year was and still is huge disappointment, but when you step outside the hype bubble for a moment the situation isn't nearly as bad. The games available simply aren't worth spending lots of money on, and thankfully this should be a non-issue when the console is released over here. It'll still be expensive, but with a handful of good to great games, impressive downloadable software and superb media functionality, it'll be hard to resist come March (hopefully).
Andy's Verdict
A lot has been said about the PlayStation 3 in recent months, and lots of it has been either overblown or simply inaccurate. That Sony have made mistakes is perfectly true, but my time with the PlayStation 3 has left me feeling cautiously optimistic about its future. Moreover, from the point of view of the consumer, the European delay may well prove a blessing in disguise, since the excellent media functions can't make up for the lack of meaningful software releases. Hopefully, by the time PlayStation 3 finally reaches our shores, we'll be getting the best of both worlds.





User Comments
Anonymous
SCEIfanboyRacer2
benny
http://uk.media.ps3.ign.com/media/88...84/imgs_1.html
badger
John Doe
1. First/Seocnd-Party Devs, and Sony has quality one's in the droves. Insomniac, Polyphony, Zipper, Naughty Dog, all the Sony Studios, Guerilla, Factor 5, Ninja Theory. Ports are a waste of time, and a wash most of the time, but Sony having many proven devs on their side exclusively assure you a larger number of titles specifically taking advantage of the PS3 hardware than the 360 does itself as most 360 exclusives are cross developed on PC's anyways.
2. Reliability: The 360 is the most poorly built console ever, fact. There were issues with the PS2, PS1, Xbox, Saturn, etc, but not nearly as many issues as the 360 has, that MS has YET to resolve.
MS clearly threw reliability, hardware testing out the window at everyone's costs just to get out of the gate first. I have a 360, and I have experienced downtime as well, right before Gears came out, and I wasn't pleased. But MS doesn't care, and still doesn't. What good is a 1-year warranty on something that if it lasts that long to outlive it, that it may die the day after. It's incredibly faulty.
3. Ports can be better if someone puts effort into it. Beth did a great job with Oblivion, making it run better in framerate and in loading. While 360 will receive the "shader" update, it will not receive updates that will make it run as good as the PS3 version because it's built around the PS3's hardware. Others can be like this too.
4. Online play isn't worth $50/year, and not worth $250 over 5 years of console life. "You get what you pay for" does NOT work here. Resistance is by far and aways the new bar for online gaming. It's 40 players with more features than any 360 XBL game to date and virtually LAGLESS.
5. Potential. Yes, said many times before, and it's true. This console CAN last you years not only reliability wise, but also gaming wise. Sony built a long life into this unit with things such as Blu-Ray and Standard HDD for devs to take advantage of. Capacity is not an issue here. There's no boarders to reach with this. Uncompressed 7.1 PCM is in there for the ride as well when everyone can pick these up cheaply, and first hand since I own a system like this, sounds amazing. Oh, and it also plays Blu-Ray movies :)
Do not let the Microsoft Munchkins ward you off. Add to the price of a premium 360 XBL and a Play and Charge kit, and you're approaching PS3 prices. Add up XBL's cost over 5 years and you're AT or BEYOND PS3's prices. Want a bigger HDD? Just slap in any 2.5" SATA drive. Love your Bluetooth headset, sure, you can use that right away as well. Not bound by MS's money making schemes.
The great games are coming, and this SOON. The EU launch will have great games like Motorstorm, Resistance, VF5, F1, Oblivion and more like the GTHD demo which is the most amazing graphics seen yet on a console. Plus great stuff like Lair, Heavenly Sword, Killzone, MGS4, DMC4, Rachet and Clank, Uncharted, and MORE. I had to wait much longer for the good stuff to start to come out for the 360.
Plus, you have backwards compatibility of nearly ALL the PS1 and PS2 games you kept throughout the years and stuff like God of War 2 to enjoy as well. Not some messed up emulator that doesn't play nearly anything right from the prior system like on the 360. Plus Blu-Ray built in to enjoy the great new movies in HD like Bond. Play your MP3's from a player (I have a Sony Network walkman). Play vids from memsticks. Browse the web. Soon video Chat via Eye3.
Don't fall for the Munchkins slander.
benny
LinuxJackal
The Wii is geared more towards a "younger" gamer and the graphics are not as good as they are on the PS3 or Xbox360. To me the Wii is just a GameCube that went on a slim-fast diet. My kids play it alot but I only played it a few times.
The Xbox360 has a great selection of software titles, excellent Xbox-Live service (which you have to PAY for) and is right now the leader in the next-gen war with a 12 month head-start. (execpt in Japan where it is doing piss-poor. The PS3 already surpassed the Xbox-360 there with consoles sold) The few issues I do have with the Xbox360 is that it is not 100% backwards comp. with all its original Xbox titles and this machine ls very loud compared to the others. It sounds like a "jet engine".
Now for The Playstation 3.
I pre-ordered my PS3 and got it 2 weeks after launch. I have a few friends who are Xbox-360 fans and one thing they love to do is "bash" the Playstation 3. In fact most of the PS3 "bashing" posts on the internet are done by people who do not even own a PS3 and just have a Xbox360. For the good things now. The PS3 is so dam quiet compared to the Xbox360 at time you do not even know that it is on. It has slot loading like the Wii, not the stupid tray loading like the Xbox360 and its controller is about the 1/3 of the weight of that of the Xbox360. Yes we all know that the "rumble" feature is gone put once you play without it, you see how overrated that feature was anyways. All (100 %) of my personal PS2 games play on the PS3 without any issues since the firmware 1.51 update was released in early 2007. It has built in "WiFi" (unlike the Xbox360 where I had to pay $129.00 for a USB Xbox360 WiFi adapter) and a feature called "Remote Play" where I can use the PSP with the PS3!
Also another great feature of the PS3 is that is have FREE network play and services (unlike the Xbox360 where you have to pay to play). I have 3 accounts set up on the Playstation 3 (1 mine, 2 my kids) and this same service would cost me about $180.00/year through Xbox-Live. Yes this service is not as good as it is on the Xbox-360 but Sony is committed to making it just as good. They just need a little more time but they will do it. There is nothing on Xbox-Live that compares to playing on-line with 40 players on Resistance Fall of Man. This game blows any Xbox or Xbox360 First Person Shooter out of the water. This has to be the best game console FPS to date. Yes I do have Halo, Halo 2, Perfect Dark Zero and other FPS for the Xbox360 and none compare to this. This game has excellent reviews on the web and only Xbox fan-boys bash this great game cause they do not have a decent FPS to play yet on their Xbox360....they just wait for Halo 3.
The same games for the PS3 look only "slightly" better than they do for the Xbox360 but these are only the launch titles. With more software development kits updates being given to the game developers studios, we will only see better looking games coming for the PS3.
The PS3 does have a few issues that Sony is working on. The first is this "scaling issue" issue (ie 1080p -> 720p or 720p -> 1080i). A lot of posts appeared on the Internet (even one by a spokesman from Mircosoft!) stating that the PS3 does not have an internal scaler. With the latest release of the SDK, this scaler was exposed. For Sony not to expose this scaler to the games studios remains a mystery. The only reason I can think of is that they wanted to remove this chip later on a hardware revision (to cut cost) and see if they can do scaling through emulation (software). A few posts also appeared stating that PS3 runs hot. The PS3 does run hot but it run cooler that the Xbox360! There is site on the Internet that measures the "hot air" around the Xbox360 and the PS3 and the PS3's temperatures are cooler. The Xbox360 has issues of it running too hot causing the game to freeze. This has yet to happen on my Playstation 3 but has happen many a times on my Xbox360.
The Playstation 3 (60gig) is EXCELLENT value for the money. If you want to make the Xbox360 have the same features as the PS3 60gig version it will cost you a lot more (add a USB WiFi adapter ($100), upgrade your hard-drive to 60 gigs($$$$?), add a USB media card reader ($30) and that stupid HD-DVD drive($200))
You should always compare apples to apples and oranges to oranges, not apples to oranges.
I know I come out looking like a Sony fan-boy with that statment, but I just comparing the FACTS. I like both my Xbox360 and my PS3 and thats my opinion of them.
If I were to have just one?......the Playstation 3. Why? Cause it is the best of the 3 and will only get better.
benny
Adam
Anonymous
Dos
Yorrick
dav
Andre
Joe H.