MAG producer Elliott Martin has announced that the Escalation Add-on Pack will be released via PSN on November 3, 2010.
Escalation supports up to 96 players, or one 32-man platoon for each PMC, as a separate in-game mode that pits the forces of Raven, SVER, and Valor against each other at the same time. The goal for each PMC is to earn the requisite number of points before time runs out or, if time does expire, to have the most points overall. Whichever team meets this goal wins the map and additional Shadow War points.
Escalation gameplay is set up in two phases: For phase one, all three teams battle to hold the map's A, B and C objectives - but when any of the three PMCs gains control of two of the three objectives, phase two begins. In this second phase, the original three objectives are locked and a new fourth objective (D) opens up. Now, the PMC that forced the phase shift must defend objective D against both attacking groups as long as possible; if D is lost, then play reverts back to phase one again and the war continues on until we have a winner or time runs out.
Escalation also offers three completely different environments to the MAG universe, including the volcanic beaches "Isla de Magma," the mountainous "Silverback Ridge," and the desert wasteland of "Radiant Barrens".
The DLC also adds nine new weapons:
Raven: Gotha Elite (Assault Rifle) | KP21 (Machine Gun) | Kinmark SRS (Sniper Rifle)
SVER: Tamsen MK2 (Assault Rifle | Ariet SFW (Machine Gun) | Rubakho SVR (Sniper Rifle)
Valor: M31 CIR (Assault Rifle) | M245 (Machine Gun) | Sentinel M421 (Sniper Rifle)
Escalation Pack is priced £6.29.
A new game mode, three new maps and a bunch of new weapons sounds like pretty good value for £6.29 when compared to rival DLC packs.