Castlevania: Lords of Shadow DLC, Reverie and Resurrection, were rushed and releasing them was a mistake, Konami head of product planning Dave Cox told Gameranx.
"The problem was that the game's success caught everyone by surprise," explained Cox. "It caught senior management by surprise and they wanted us to do DLC. We never planned to do DLC, so we ended up doing DLC after the fact and in hindsight that was a mistake. It was rushed. We had to rush it to market."
He added: "I think we enriched the story that we wanted to tell, but I think if we were going to do DLC again it would have to be planned right from the get go. And it wouldn't be something that would try to build upon an ending-it would be something that's perhaps a side story that enriches the original story. If we were going to do DLC again it would be something much more carefully considered."
No doubt Konami has DLC plans in place for Lords of Shadow 2, set for release in 2013.