As it stands LittleBigPlanet is an entertaining platfomer, highly polished training tool and potential gateway to greatness. We're hoping it will end up being much more.
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VideoGamer.com's Top 10 Games of 2008
VideoGamer.com's Top 10 Games of 2008


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Tom Orry didn't write this review to be demeaned in any way, he gave his opinion on the game and that's how it stands. He doesn't write reviews to tell you what you want to hear about the PS3's gaming messiah.
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If you don't like the review then, you see that red x in the corner of your screen click on that if you don't appreicate peoples own opinions.
Thanks for coperating
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VG i think your being a little harsh picking up and niggly bits when you should be looking at the whole concept idea rather than how it jumps. (we have audits at work and when were at a high standard they complain about small things, e.g the floor brush should be a seperate colour to the wall brush.
Please review the game again and look at how much hard work and ideas went into that game. I seen reviews from betas and its got 5 stars from nearly every player.
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Well done VG for a good review, like I said everybody has different tastes.
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With respect, the problem with your audits comparison is that the colour of your brushes has little or no impact on how you do your job, right? Whereas the jumping in LBP is an absolutely integral part of the whole game. Consider this: if the original Gran Turismo had turned out to have rubbish steering, then all the innovative options and realism would have been for nowt.
This is a very, very good game - but it does have a couple of flaws. You may find that these piss you off a bit when you actually start playing the game; they certainly irritated me.
The jumping mechanics in Super Mario World were, in my humble opinion, as close to perfect as you'll ever get in a platformer; the jumping mechanics in LBP are just too wooly and imprecise. They work, but they don't give you that split-second response or precision accuracy that you really need for a platform game. I promise you this: there will be occasions in this game where you screw up and die, and it'll be the game's fault rather than your own.
Let's be clear about this: the few minor flaws that LBP have do not spoil the party. They are there, however - and in our opinion, we reckon the game is a 9. You may end up thinking it's a 10 - perhaps you will, perhaps you won't - but you should play it first and then decide if we should have given it a 10.Last edited on Wed 15 October 2008 by mydeaddog
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Sort of hard to review the whole experience without lots of user generated content, which goes to make up half of the gaming experience in a title like this.
I just hope a lot of people who would normally pass this buy somehow get to see/play the game in action. It deserves to be a hit.
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anyway, I think this game is going to be fun for a short time, Im not paying to make my own stages, I have a life, Hense i pay $60 for a game and let others make the lvl's. Whats next, im going to pay to make my own entertainment. lol But just like those dudes who have all the free time in the world to hack a oven if they could, I know they'll provide some good user generated stages. but whats the purpose of playing them? There's way to many games in this world to be stuck playing with a gay looking sack boy..lol they are coo looking though.
Anyway, great review. don't let the ps3 fan boys get to crazy, your knocking on a game they've been waiting for just as long as the return of jesus..what if he got a 8 for controls...you'd have some pist Christian's
Ps3 still got msg4 woo woo
xbox got gears woo woo
I'll end with a Amen and good review..lolLast edited on Wed 15 October 2008 by jtorry
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Bottom line is, by the time December rolls around you'll probably be able to play a different level every day for the rest of your life and never play the same one twice. Media Molecule just has to sit back, listen to the players and provide updates based on their feedback. No need spending time programming new levels, the users are doing that already. And from what I saw in the Beta, most users are pretty damn good at creating these levels.
I agree with the reviewer on a few points after playing the Beta. The jumping thing can be frustrating, but after playing it for a few days I got used to it. I actually thought it added a bit to the challenge of the game, and I'm sure that's why it was programmed that way. The issue with the z-axis/3D aspect control was really my only gripe. It was frustrating at times but not horrible. Again, something that most people will get used to after playing it for a while. In fact, the only issue I had with this review was the comment about this title potentially being the "saviour" of the PS3. I didn't know it needed saving... LOL!
My opinion - this game is going to change the way video games are made. If you're a PS3 owner - buy it. There's no such thing as a game for "everyone" but this title comes damn close.
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Who wants that? Most ps3 gamers are a little past casual gaming. They have enough on their plate, and most do not prefer to play one game, when there is like a stack of games coming out monthly with great single player and most have even better online play. COD? Socom? Team Fortress? list is endless.
:::yawn:: this game reminds me of the releae of the Wii, short run fun because its different but not much incentive to keep playing unless your just broke but then why do you own the most expensive gaming system? the logic eludes me
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