Killzone 2

Killzone 2 Review for PS3

On: PS3

Sony's FPS is coming to the PlayStation 3. Despite a lukewarm reception on PlayStation 2, this is one of the most hyped games for the system.

Review Verdict Read Review
9Out of 10
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Bringing a building to its knees with a turret; nailing a gas canister and watching it spiral out of control; pinning a Helghast to a wall with the bolt gun and watching him writhe in agony; letting rip with the superb flamethrower; watching hundreds of bullets whiz and ping, sending chunks of concrete flying off of pillars and exposing electrical cabling underneath; marvelling at the most stunning, eye-catching war torn backgrounds and skylines your gaming eyes ever did see, makes Killzone 2 the best looking game ever made - a jaw dropping graphical showcase from start to finish.

Then there are the animations. Oh, the glorious animations. In many ways, the Helghast, or "cockney Nazis", steal the show from Killzone 2's disappointingly generic Alpha Squad. For one, you see them more often than you see yourself, the personality-starved Sergeant Sev. Two, when you do see them, you're almost always shooting them, which results in more satisfying limb jolting and spine spazzing than in a Rambo flick. The weapon reload animations are a work of art, often distracting the eye when you should be paying attention to what's fixed squarely in your targeting reticule instead. Some take what feels like ages - the grenade launcher, the flamethrower - but they're all worth it. In fact, when new weapons are introduced into the game, it's just as much fun finding out what they look like to reload as it is to discover how destructive they are.

Perhaps most impressive of all, though, is the AI. The Helghast are smart, to the point where they're actually genuinely hard to kill. Your typical fire fight in Killzone 2 plays out like this: move forward into a new area of war-torn Helghan, the Helghast home planet, get assaulted by numerous Helghast, find cover, fight for your life. The Helghast, with their creepy red eyes and gas mask-filtered voices, aren't dumb. They use cover at least as well as you do. They flank at least as well as you do. They fire at least as accurately as you do. They use grenades at least as appropriately as you do. They retreat, they regroup, they assault, they suppress, all at least as well as you do. In short, they're bastards who don't pop their heads out of cover just so you can whack-a-mole them on the head. If you try run and gun in Killzone 2 you're going to get your ass handed to you. You need to think. This is not mindless violence, just... war.

Killzone 2's stupendous graphical effects combine to provide an incredibly realistic experience, despite the fantastical sci-fi premise. Realistic and relentless. For some, working through the game's somewhat brief 10 mission campaign will feel like a slog. That's not a slight, but a deliberate move on Guerrilla's part. The game's levels are designed to play out like a series of intense fire fights that need to be battled through in order to progress, with few set pieces or breaks in pace. From the moment you're spat out onto the battlefield from one of those now infamous flying soldier carriers to the game's last, adrenaline-pumping battle, Killzone 2 is a roller coaster ride of endless death.

Screenshots don't do the game justice - it's the best-looking game we've ever seen.

Screenshots don't do the game justice - it's the best-looking game we've ever seen.

That Killzone 2's campaign feels like the opening 20 minutes of Saving Private Ryan is in part due to the incredible graphics, but there's also a more subtle technique at play. Killzone 2's perspective is set slightly lower compared with other FPS games, to the point where you sometimes feel like a midget when you're fighting alongside other members of Alpha Squad. The view seems significantly narrower than in other games as well, almost as if someone's pressed the zoom function on your TV remote and not told you. As a result, Killzone 2 feel more claustrophobic, more intense, more heart-thumping. When the HUD drains of colour and blood covers half the screen, you feel very, very alone, but very, very involved.

Then there are the controls, which will perhaps prove to be more of a deal-breaking factor than any other for some gamers. At first, the controls feel terrible. There's an almost sluggish feel; a tiny but noticeable delay between pressing a direction with the Sixaxis thumb sticks and the shifting of the targeting reticule. Sev's not fast, and he's no super soldier. He can't jump 20 feet in the air, like Master Chief, or roadie run as if a speeding bullet, like Marcus Fenix. Guerrilla's gone for a more considered, realistic approach, grounded in a semblance of reality.

Having to snap to cover with the L2 button, (the default control set-up), forces your left hand to do things it really wasn't built for. The sniper rifle highlights this perfectly. As you'd expect, you zoom by clicking in the right thumb stick. However, to get the maximum zoom you then need to press up on the d-pad, which, when you're pressing L2 to stay in cover, can be more mind-melting than an episode of the Krypton Factor.

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User Comments

clangod's Avatar


Throw it down ReNeGADe1991:

Try the non-stick function with your zoom. Works a treat...(Alternate 2 of course).

See you online.
Posted 12:29 on 07 February 2009


PLayed the demo with default controls you do get use to it, but there was times i came out of cover and zoomed, then forgot to unzoom and died xD. but i will give it a go on alt 2 controls see how it goes lol :P. but i cant wait, if you have a ps3 get this game!. if you dont, then envy this game, then sell your console and get this game.

See you online on the 28th guys *i must take a day to complete the single player* add me if you want

Posted 12:18 on 07 February 2009
stfu's Avatar
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Kz2 Is The Best Fps Ever Created, Graphically, Dynamically, Ownally, Shooterally, Runally, Hideally,godally,

Gears Of War Is A Pale Imatation Of Killzone2.

Run For Cover 360 Guys, Teh 360 Is Dying.
Posted 23:00 on 06 February 2009
bandolero's Avatar
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i@mark s first comparering to big titles killzone2/gears2 is not necessary one fp/tp two different engines to make short with the respect to gears,killzone2 has open a new level in graphics and developers show that the engine still maturing.i own both gears 1,2 after playing killzone2 beta is more intense than gears, the fanboys need to stop with the flame war every title developers are also showing ps3 potential look at upcoming titles uncharted2,infamous,gow3
Posted 17:03 on 06 February 2009
clangod's Avatar


Fu#%ing awesome demo. (PS3)

Loved everything about this sneak peek. At first I played the default control scheme as previous reviewers had commented on its fidgety zoom/aiming control. Yes I found it awkward at first but got used to it in no time. After a couple of play throughs I investigated the other controller maps and discovered "Alternate 2" (I think). For all of us who enjoy the C.O.D games not to mention the majority of FPS's out there, this is where it's at.

The aiming button is mapped to L1 with R1 still to shoot. Easily adopted as your combat functions and cover system are all handled by the shoulder buttons (except for melee being R3). Sprint is easily adopted using L3 etc....

I'm addicted already. Need another hit...

Looks brilliant, plays like a dream and I can't wait for Feb 27!!!

If you don't buy this game then you're a fu#%en idiot!!!
Posted 04:59 on 06 February 2009
raizbert's Avatar
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Wow a relativly rabid fanboy free discussion of KZ2, i can hardly believe my eyes.
Posted 23:20 on 04 February 2009
coder-oktay's Avatar
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and i suggest u get eyeglasses before u view hd videogame videos :)) noob !!!
Posted 20:50 on 04 February 2009
Goblinfog's Avatar
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Your retarded (period) Have you not seen the HD videos of Killzone 2 here on the website? The graphics are FAR better then any other game I have seen on a console. So whenever you think about talking, I suggest you try learning to spell before you try and make people believe your any more intelligent then them.
Posted 03:12 on 04 February 2009
coder-oktay's Avatar
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what is that graphics? what is this webpage, a ps3 fanpage, for me it seem so! the graphics of killzone 2 is in reality aged 4 years, it`s a hype game for ps3 losers !main thing they can say, waoh we have a exclusive title too! the graphics is developed by maya program, i developing self, look at the explosions in killzone2, it`s very bad developed, the game includes 60-70 percent dark openGL ES textures, that are not quite shader 3.0 textures, i don`t understanding this noobs where judging this game, maybe they have gotten money :)))
Posted 23:45 on 03 February 2009
CheekyLee's Avatar

CheekyLee@ ratshady

Originally Posted by ratshady
Not every FPS has to have CO-OP
This may well be true, but it certainly helps. I know for a fact that I will buy one with co-op before one without if all else were equal. I happen to enjoy playing with my girlfriend, and so far we have worked through both Rainbow 6 Vegas games, both Gears games, Halo 3, Fable 2 on the 360, and Resistance on the PS3. At this point, Resistance 2 is a bigger draw for me than Killzone 2 is, and the SOLE reason for that is the co-op factor. In an ideal world I would get both, but if it comes down to it I will choose the one I can play with my partner.

I am sure I am not alone in this.
Posted 23:15 on 03 February 2009
Mark_S's Avatar


I'm not getting sucked into this. You've clearly already made your mind up without having played the game.

That's not an unbiased appraisal, it's informed zealotry. Slating the opinion of not one but two people who've played the game clearly demonstrates a closed-mindedness to any other train of thought.
Posted 23:08 on 03 February 2009
Nxs's Avatar

Nxs@ ratshady

Originally Posted by ratshady
Not every FPS has to have CO-OP

No, it does not. However, by this point in gaming history, you should have the option as everyone is interconnected. :D
Posted 18:41 on 03 February 2009
ratshady's Avatar


Not every FPS has to have CO-OP
Posted 18:38 on 03 February 2009
RecoN's Avatar


You will never see Tom O review a PS3 game, he hates it! lol
Posted 18:33 on 03 February 2009
Triggerhappytel's Avatar

Triggerhappytel@ okay i'm back

@ Above, whatever your name is. Don't forget that different people reviewed Gears 2 and Killzone 2. Maybe it's something as simple as Wes is more strict with his 10/10 scores and wouldn't have awarded such to Gears 2, let alone Killzone 2.

Just take it all with a big pinch of salt. Don't forget that no review is definitive and they are all just someone else's opinion at the the end of the day. And besides, there's no need to complain because 9/10 is an utterly superb score.
Posted 17:01 on 03 February 2009

Game Stats

Killzone 2
Out of 10
Killzone 2
  • Frantic, relentless action
  • Brilliant multiplayer
  • The best graphics we've ever seen
  • No campaign co-op
Agree? Disagree? Get Involved!
Release Date: 27/02/2009
Platform: PS3
Developer: Guerrilla
Publisher: Sony
Genre: First Person Shooter
No. Players: 1-32
Rating: PEGI 18+
Site Rank: 1,467 324
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