Heavenly Sword didn't make a profit
One and a half million copies not enough to break even.
According to Ninja Theory co-founder Tameem Antoniades, the studio's PS3 exclusive Heavenly Sword didn't sell well enough to turn a profit, leading the studio to broaden its potential market by turning multi-platform.
"It's difficult. Heavenly Sword came out pretty early on the PS3, and we sold, I think, a million and a half copies, and that's still not enough as an independent studio to break even,"Antoniades told CVG.
"The publisher potentially breaks even at that point, but the developers don't."
The large installed base of the Xbox 360 made it a platform impossible to ignore, explained Antoniades.
"It's just that when so many people have Xbox - I mean over half the market or more has Xbox 360s - why limit yourself to one platform?" he said.
Ninja Theory's Enslaved is scheduled for release in the autumn for PS3 and Xbox 360.






User Comments
noisetank101
clangod
RAGE_OF_THORN
Basically you came into the game like longing for a meal after starving in the woods for a week, therefore expecting and hoping for a 5 course meal, and insteaed you got a real bad serving of fast food. It just left you like like someone put laxirives in you food and drink, it didnt last long, and never really hit the spot.
clangod
renegade@ ghostdog25
Clockpunk
tsep23
fps_d0minat0r
ghostdog25
pblive
Great game though, I've still got my copy, a pity most of the sales for people picking it up now will be second hand which means no money back to the developers still.