Guitar Hero 4 Review
- 1
- 2
For all you established Guitar Hero veterans, you've still got the progression of difficulty levels from easy to expert. The general consensus around our office was that World Tour is ever so slightly easier that Guitar Hero 3 - although the expert setting still frequently got the better of Seb, our resident rhythm-game guru. At this highest level you'll now have to deal with more complicated power chord arrangements, whereby you'll start a note with two fret buttons held down and will have to add a third halfway through. It sounds nasty, but if you're good enough to play at this stage, you probably have nothing to worry about.
The important thing is that it's still easy to improve your techniques through sheer persistence: practice makes perfect, and the full range of 86 songs offers a decent variety of challenge at each level. The main career mode now allows you to switch between instruments and difficulty settings at any point, and you're now given a choice of gigs each time you progress. The end result is that it's now all but impossible for you to get stuck on a particularly hard song - allowing you to fully focus on honing your skills and tweaking your rocker with new instruments and clothes. You can play the entire career mode by yourself or with friends - even electronic internet friends, if close proximity to other human beings isn't your bag. Once again, this is a feature that was sorely missing from Rock Band (although in Rock Band 2), so we're very happy to see it included here.
It seems a little odd that we've come this far without mentioning any specific songs. If you've been eagerly awaiting World Tour then the chances are that you've already seen the complete song list online. Taste is subjective, of course, but we may as well throw our penny into the hat and say that we think it's pretty damn good. The three songs that everyone will immediately go for are probably Living on a Prayer (Bon Jovi), Beat It (Michael Jackson) and Today (Smashing Pumpkins), but there are plenty of other crowd-pleasers: Everlong (Foo Fighters), Eye of the Tiger (Survivor), Some Might Say (Oasis)... We could go on all day about the full line-up, but let it be suffice to say that there are a lot of top quality tunes, cut from a variety of rock-flavoured cloths.
Between this initial spread and all the downloadable content that Neversoft is promising, you're pretty much guaranteed to find something you like. Even in the highly unlikely scenario that you don't, there's always the opportunity to go and make something of your own, thanks to the somewhat incredible inclusion of a Music Studio mode. You might be expecting this to be some kind of cheap add-on thrown in at the last minute, but the surprising reality is that you're offered a remarkably deep set of tools. You can jam along with four mates at once, or you can go it alone. You can play along to a set bassline or drum beat, or you can meticulously construct an epic melody from the ground up. You can use your guitar to play the lead, rhythm or bass - or you can use it to play synthesisers, in the form of a keytar. Once you've recorded a tune, you can port it over to an editing suit where you can play around with the levels, create loops, and prune your composition note by note. And then you can give it a name, and some cover art, and send the whole thing online to be played and critiqued by the masses.
In other words, you can be a musician. There's no support for vocals, sadly - apparently this is due to bandwidth restrictions - but apart from this, the Studio has everything you need to create your own songs. No, it's still not the same as actually learning to play an instrument, but by Jove, it's pretty damn impressive - particularly when you consider everything that's gone into the main game. It may be the case that a large percentage of people who buy World Tour will never get into the recording options, but those who do are sure to be extremely happy. In a matter of minutes, we recorded a "freeform electrojazz sense-ballad" (in other words, a load of old twaddle), messed around with the levels, and then played it before a crowd. And because we played it on the hardest setting, there were more notes to hit than when we actually recorded the damn thing. We were booed off stage by a violent crowd because we sucked at playing something we had written mere moments beforehand. How cool is that? And if we had that much fun just messing around, how great is this game going to be once it lands in the laps of people who actually have some form of creative talent?
So yes, Guitar Hero World Tour is pretty darn wonderful. Okay, so the main bulk of it is yet another rendition of a game we all know by now, but it's easily the best rendition of that game that we've seen so far. When you factor in the Music Studio and all the creative doors that it opens, it's clear that this is by far and away the best rhythm game available on the market today. That's good news for you lot, but for Harmonix? Well, we'd say it's got a mountain to climb.
VideoGamer.com Score
9Score out of 10- Huge fun, and more accessible than ever before
- The music studio is extremely powerful
- It just kicks ass, okay?
- The complete setup will cost you.




User Comments
TURBO_RAD
Bill
I'm in North America, so I had access to both, but still spent hours pouring over reviews trying to find out which would be better for my family to play as a group and from everything I saw RB2 beat Guitar Hero World Tour for group play.
Having said that, GH:WT seems to have a huge fan base and many single players seem to favor the GH:WT over single player Rock Band 2.
As for the setlist, to each their own. Both sets have great music and some crap, it all depends on which music you prefer, Rock Band seems to lend itself to more punk style music and GH towards more rock style, if you don't like one style you will obviously prefer the other for that reason only.
I compiled a bunch of information to try and help other people decide which way to go as well, so if you need more information that wasn't listed on this review or in some of the great comments you can find it here, http://www.squidoo.com/RockBand2orGu...urWhichWaytogo
mary
chris
david
the graphics are crisper that GH3, smoother, character animations are much better, songs better, everything is better. im not saying its better than rock band 2 but its certainly a step up from rock band OR GH3
someone
Woffls@ Thats_Bull
Quote:
Quote:
Regarding the setlist, you make it sound like having lesser known bands is a bad thing? Rock Band has more well known songs, yes, but I don't assume that they are more appropriate for the game. While playing RB1 i experienced that the guitar career was very bland until the last two tiers, because the songs were chosen with the other instruments in mind. GHWT manages to do this, but keep the guitar career thorougly enjoyable, moreso than previous iterations for sure. That said, for some people it's really about what you're hearing than what you're playing.
Quote:
DLC, no, it's not as good as Rock Band's. If you're content with paying extra for more and more songs then get Rock Band because it will always offer more DLC than Guitar Hero. However, GH's has improved drastically since GH3. The list of DLC available now and soon is here
Quote:
If you really care about the graphics you are playing it wrong. I get a sense of accomplishment from completing hard songs, I appreciate this isn't the same for everyone, but I know when i've achieved something by how well i'm playing. There is a more material representation of achievement in being able to buy new things, and personally that holds more value than a number of fans that you have, or a having a tour bus/plane which is actually of absolutely no use to you in the game, and you wouldn't know if you had it or not anyway!
Quote:
I don't want musicians reviewing games. I want gamers reviewing games. It might be an in deth review, but it didn't tell me why I should buy Rock Band instead of Guitar Hero. This might partly be due to me playing Guitar Hero very differently to how most people play.
On a seperate note, the new guitar for World Tour is absolutely phenomenal, and makes playing the game so much more enjoyable. Also, I think Guitar Hero's tracklist is more varied, rather than just the songs people already know. Finally, Guitar Hero World Tour is more of a fun challenge than Rock Band 1 was, where I often found a song really easy, or punishing. I'm thinking specifically about the snakes towards the end of the green grass solo.
plastic rocker
i thought the review just valued this and otherwise was by no means biased.
chris
Tin
Sad
Way back in 2005, a little company called RedOctane PUBLISHED a game called Guitar Hero. It was DEVELOPED by a little company called Harmonix. Harmonix was bought by MTV Games. RedOctane was subsequently purchased by Activision. Because RedOctane only owned the NAME Guitar Hero, Activision's Tony Hawk company NeverSoft was tapped to DEVELOP Guitar Hero 3 and Guitar Hero World Tour and Guitar Hero On Tour, etc.
Harmonix could no longer use the name Guitar Hero, but they were no longer restricted to using just guitars, so they decided to call their new game Rock Band.
THAT is why they can't sue Rock Band.
Now, I do agree, the controllers for Rock Band are pretty sh*tty. That doesn't mean the game isn't over-all way better.
RB copied GH
p.s. Leave the reviewer alone if someone wanted your expert opinion they would pay you for it like they do for him. Just because you can criticize him for doing his job doesn't give you any more credit or cash.
Sad
But how can you say that World Tour is better than Rock Band much less Guitar Hero 3? In Rock Band, you had actual goals and real progress: fans, money, tour bus, plane, etc. Where is that fun in World Tour? Where is that sense of accomplishment? What's the point of just playing a game to unlock songs?
At least in Guitar Hero 3, you followed a story and had fun cut-scenes and moved forward. World Tour only hints at the days of old with the opening animated sequence.
World Tour's graphics are also lacking compared to Rock Band 1/2, the characters are as stiff as ever.
I will give somethings to World Tour, the new bass line adds another sense of realism to the game. And it is nice that it's a little easier to hit the notes. And it is innovative to introduce a music creator (though annoying you can't record vocals).
So it's Red Octane and Neversoft that have a lot to live up to. Harmonix has moved the rhythm games forward to an entirely new level of fun, and the audacious song library, much less the organization, only add to it.
CraigK
Peace :P
Brad
Thats_Bull im behind you 100% man!
And Johhy5 you are truly a ****ing dumbass, Harmonix made Guitar hero 1 and 2, and then activision bought it out, so harmonix made rockband, so technically Neversoft is copying harmonix!
Peace