Gran Turismo 5 screenshot
Gran Turismo 5 screenshot

Gran Turismo 5 has every chance of setting a new visual bar for racing simulations, but according to series creator Kazunori Yamauchi the PS3 still has more to give.

Asked by VentureBeat at CES last week how hard Gran Turismo 5 pushes the capabilities of the PS3, Yamauchi said: [The game uses] about 80 percent of the processing power. The PS3 hardware has a very high peak performance. The better you manipulate it, the better it performs."

The game's already looking hugely impressive, and is one of the reasons its recently announced delay has been so disappointing for fans. The game had been scheduled for release on March 31 in Japan, while no firm date has been confirmed for Europe and North America.

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rbevanx's Avatar

rbevanx@ Karlius

PMSL

You must be marmite online Karl.
Posted 16:59 on 04 May 2010
Karlius's Avatar

Karlius

Lol it seems I have these Hecklers from time to time. Was actually poo pooing the claim and suggesting there is potentially more from the PS3 than anyone knows.

Also he must of thought a long time before commenting lol 5 months almost.
Posted 14:27 on 04 May 2010
pblive's Avatar

pblive

I thought you made regular payments for him to be an official heckler Karlius? :D
Posted 14:20 on 04 May 2010
Karlius's Avatar

Karlius@ aliasnation

Its simple windows is the Operating System. This means the go between to the hardware and software. If the OS is Windows 32bit it can only possibly address up to 4gb of RAM including graphics card. Any programs running on the OS can therefore only access the addressable 4gb of RAM meaning the other 4gb is lying dormant. Hope this helps. Maybe reading a few books or web pages for knowledge before making comment would help! IBM are the processor manufacturer and they have openly stated that they haven't worked out all the possibilities and algorithms of the floating point processor its a new technology!

It's precisely this trail of thought that I was talking about! Lastly did you really sign up for me to lol at your comment?
Posted 13:42 on 04 May 2010
aliasnation's Avatar

aliasnation@ Karlius

Whats wrong with running 32bit windows with 8gb of ram, We dont all use our ram to run windows??? I'm sure developers have some idea of the limitations of the processor they are working on, more so than some forum basher!

If GT5 is only using 80%, then when GT6 comes out in 2018 it will be awesome!
Posted 13:18 on 04 May 2010
CODreaper's Avatar

CODreaper

That is all true
Posted 02:10 on 15 January 2010
Woffls's Avatar

Woffls

It'll be the extensive damage model putting pressure on the Cell cores to process physics in a lot of detail, not to mention all the handling models etc. I think there might be more of a strain on Cell than the RSX... oh wait, Gran Turismo doesn't have AI does it? :P
Posted 23:11 on 14 January 2010
Karlius's Avatar

Karlius@ rbevanx

Damn straight! Why developers have to do this irritates me to my balls!
Posted 22:58 on 14 January 2010
rbevanx's Avatar

rbevanx

Don't worry everyone it will still look "Shinny" realistic.
Posted 22:55 on 14 January 2010
Karlius's Avatar

Karlius@ renegade

Bull crap as IBM don't even know the full power of that processor yet! So a developer will have no Idea! The floating point cell processor is still a relatively new design it could be using more than 80% or less they are guessing at best. Unleashing the power is a difficult thing!

Whats more if my computer/PC didn't hit 100% of its power every now and again I would be pissed. Why pay for a spec if it's not getting used. Kind of like these people with 8gb of RAM with a 32bit version of Windows.
Posted 22:41 on 14 January 2010
renegade's Avatar

renegade

make a level on LBP that little Dial, I bet Devs have some thing like that, so im sure they know if its 80%
Posted 21:20 on 14 January 2010
ghostdog25's Avatar

ghostdog25

see.. PS3 has that cell processor with those cores. As long as they continue to find ways to manipulate usage across that processor there's no telling what the "max" could be on the PS3. It's unknown it's all up to the devs. I think we are going to continue to see bigger and better things out of the PS3 in the years to come. Especially with them increasing the blu-ray size. YES, blu-ray matters and YES... I own both 360 and PS3.
Posted 21:04 on 14 January 2010
Mr_Ninjutsu's Avatar

Mr_Ninjutsu@ dav2612

Maybe its more of the reason of why should they go higher if the outcome would be pretty much the same?

+ the fact that the higher usage of whatever could entail in breakdowns because of overheating? maybe i dunno
Posted 20:56 on 14 January 2010
dav2612's Avatar

dav2612

You would think after being in development for so long they might be higher than 80%, they must know the PS3 better than anyone by now.
Posted 20:17 on 14 January 2010
strickers66's Avatar

strickers66

Uncharted 2 didn't use 100% of PS3s power.Common misconception due to misquotes of Naughty Dog.It used 100% of the processors and used them all the time but apparently there is plenty more to come with better optimisation of code.
Posted 19:47 on 14 January 2010

Game Stats

Release Date: 24/11/2010
Developer: Polyphony Digital
Publisher: Sony
Genre: Racing
Rating: PEGI 3+
Site Rank: 604 90
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