Development team has strived to bridge the gap between in-game visuals and cinematics.
God of War III producer Stig Asmussen has revealed he believes the God of War III in-game visuals have eclipsed the high res cinematics featured in God of War 2.
Asked by GamePro about bridging the quality gap between in-game visuals and cinematics, Asmussen said: "That's something that we've always strived to get better and better at. I think God of War 2 did it much better than God of War, and the original did that really well for a game of its time."
"… you have the high-res stuff, beautiful high res cinematics, that we have in the first game. We looked at those and said 'we think we can do this, or do better than this, in-game.' And if you look at the trailer we put out, with the Titans scaling Olympus, that's all in-game footage, and it looks better than the high res cinematics we did in God of War 2. So, we achieved that," said Asmussen.
God of War 3 will, however, feature cinematics, but gamers will be hard pressed to spot when they kick in.
"… you can't tell when you've gone from cutscene to gameplay," concluded Asmussen.
God of War III is scheduled for release only on PS3 in March 2010.





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