Game engine so demanding that only the top end PCs could run the game.
On the back of LucasArts deciding to develop Star Wars: The Force Unleashed only for consoles and not the PC, we caught up with Fracture's assistant producer Jeffrey Gullett to find out if the company's other big action game for 2008 had a chance of a PC release. It seems not.
"We looked at the PC, but there were a few different issues when it came to PC, like the game is actually incredibly demanding for processing power and graphic power, so we really sort of require pretty much top of the line PCs to run it at the performance we would require it," said Gullett.
"So then it just kind of came down to like, is it really viable to do it? If it requires that high end of a machine, does it really make sense to do it or not? So we sort of decided against that and went for 360 and PS3."
So, it's another win for console owners. Perhaps when base level PCs have caught up we might see Fracture on the PC, but for now it's a console exclusive.





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Naturally it is all about the big sell at the end of the day they want to push the console version so they go "oh no the PC can't handle this", Then miraculously a few months later it will be "oh yeah we are doing a PC version". I can't say I am that hyped about Fracture, infact this is the first I have heard of it. I have heard enough to know I should stay away from Lucasarts stuff in future and that is what I will do. So as far as I am concerned they can go console only since they pretty much are already. I just wish they would stop pretending to be interested in the PC.
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By the next-next gen i predict that 60 to 70% of the developers wont even bother to bring their games to this wannabe game platform.
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As for people not having the computers to run them is competely false.
http://blogs.theage.com.au/screenpla...es/010687.html
Even if lucas arts don't make this game for the pc. Pc gamer will just use eulators to play the game any way. They have done that with all the console ever made.Last edited on Sat 4 October 2008 by dreamhunk
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