Far Cry 2 Preview

For:PS3  Also On: Xbox 360PC Release Date: 23 October 2008
The game engine is a thing of beauty
The game engine is a thing of beauty

The game engine is a thing of beauty

Missions in Far Cry 2 don't take place in enclosed worlds, so you're free to approach them from any angle, on foot or in a vehicle, armed with a rocket launcher, sniper rifle or machine gun, or simply a machete for stealth kills. The choice is yours, and this is further emphasised by the way NPCs change the way they behave at night. Far Cry 2 features a full 24-hour day/night cycle (which you can advance to a certain time by sleeping in a safe house), so if you want to play a mission using stealth you can sleep until its midnight. If you're going in all guns blazing and don't want to be caught off-guard by an enemy lurking in the shadows, head in at noon. We replayed one of the early missions numerous ways and each time the mission felt very different.

Combat so far seems to be action packed and pretty intense, with enemies demonstrating impressive AI and chasing us across the map in their Jeeps. Your character can only carry four weapons at once, with one slot being taken up by a machete, so it pays to plan ahead. You're allowed one weapon from each of the three categories: primary, secondary and special. Primary weapons include sniper rifles, assault rifles and shotguns; secondary weapons include pistols, machine pistols and one-handed weapons; and special weapons include rocket launchers, flame throwers and other unique items you'll come across throughout the game.

Weapons from dealers are in perfect condition, but anything you pick up from a downed enemy won't be and could jam on you during combat, or fail to work altogether. You'll be able to tell how much of a state a weapon is in by looking at it, with rust and wear and tear being clearly visible. Dealerships will also allow you to upgrade weapons, although this will come at a price.

As well as the various guns the game has to offer, you'll also be able to carry grenades and Molotov cocktails, ideal for blowing up Jeeps full of enemies or for setting fire to the long grass. We know we're in a time where saving the planet is an extremely hot topic, but watching a fire spread from an accidentally exploded Jeep, to some tall grass and then a clump of trees is incredibly satisfying and a great demonstration of next-gen technology. The way the smoke blows across the sky in the direction of the wind is a nice touch too. While we're on the subject of nice touches, the weather system in Far Cry 2 is stunning to see in action. Trees blow, rain pours and it verges on looking real. The Xbox 360 version we tested looks great, although we expect the PC game will have the edge when running on a high-end PC.

Enemies aren't the only danger in Far Cry 2, with your character suffering from Malaria. From time to time you'll get weak and require a tablet so you'll need to do favours for people in order to get hold of them. Staying in good health is a key component of the game, with your character able to dig out bullets using tweezers and perform various other minor, but rather gruesome, medical procedures. These help sustain your health but you'll need to inject yourself with a syringe in order to have a fully replenished health bar. This makes for combat that feels similar to DICE's Battlefield Bad Company, although Far Cry 2 seems to be the harder game.

You'll be able to travel by land, sea and air.

You'll be able to travel by land, sea and air.

One unique aspect of the game that we've yet to fully experience is the buddy system. Throughout the game you can essentially befriend NPCs who will then offer you assistance during combat (bringing you back from near death situations) and give you alternate ways to tackle missions. One of the early missions in the game required us to take out a group of NPCs and one of our buddies gave us a way to get them to relocate to a more vulnerable position. We ignored it, choosing to go in all guns blazing with a grenade launcher, but the offer was there if we wanted it. We're hopeful that buddies will play an important part in the game and offer plenty of help during missions. We've also only really dabbled with the vehicles in the game, sticking mainly to the banged out motor we started the game with. Although very different games in tone and style, a comparison to GTA4 can definitely be made.

With Far Cry 2 set for release on PC, Xbox 360 and PlayStation 3 on October 24 (the day our pockets, piggy banks and savings accounts are dreading) we can't wait to see how the final game plays out over what looks set to be a fairly enormous campaign that stretches over 50 km2 of land. We can't be certain, given that we've only sampled a fraction of what Ubisoft Montreal has created, but if we were betting men we'd put money on Far Cry 2 being one of the best first-person shooters of the year.

Far Cry 2 is due for release in Europe for PC, Xbox 360 and PlayStation 3 on October 24.

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Pac!ent's Avatar
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Pac!ent

Good comment mydeaddog ! Thats make sense, who doing it well. I hope that it will be FC-2 .
Looking forward to hear more about multiplayer :)
Posted 19:50 on 30 September 2008
mydeaddog's Avatar

mydeaddog

On the issue of guns jamming.... System Shock 2 implemented a weapon-degradation system years ago - it was out at roughly the same time as the original Half-Life. SS2 also was one of the first games to successfully blend RPG and FPS-style gameplay, along with Deus Ex.

There may well have been games before that which featured jamming weapons etc... but surely the point is not who did it first, but who's doing it well now?

Incidentally, I just got back from trying out Far Cry 2's multiplayer modes... and I can tell you now that it's awesome. We'll be running a preview soon.
Posted 17:27 on 30 September 2008
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Jack Carver

S.t.a.l.k.e.r. was a very good game even thought it was a "first person" in an open world, it wasn't in Africa, it didn't have fire propagation it didn't do a lot of things farcry2 will... why? because back then farcry2 just wouldn't b possible to be accomplished with this level of ambition. and I'm thankful for S.t.a.l.k.e.r. to came along. who said they weren't a inspiration ( a successful prototype ) for the future of farcry2?
Posted 04:28 on 30 September 2008
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tydro456

you are both ****ers! Just because it sounds like Stalker doesn't mean it has any resemblance to it and it doesn't I have played it at liepzig and it is triple no quadruple what that game will ever be!
Posted 01:02 on 30 September 2008
K3RT's Avatar

K3RT

Yes im an idiot! because I'm the one saying stalker is better then a game that I havn't even played, I'm the one saying that videogamer and everyone else who is hyped about fc2 are only hyped because its on consoles.
Posted 22:03 on 29 September 2008
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turkey

You are an idiot. Did you even play Stalker? Stalker has all these so called new features they are touting, Guns jamming, open world, Quests, Upgrades, money, Inventory, etc.. Educate yourself moron. If I have no clue pelase explain what FC2 does that has not been done before?
Posted 18:17 on 29 September 2008
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K3RT

Yet again another pc fanboy who has no clue about what he is talking about,
Posted 17:15 on 29 September 2008
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Turkey

Stalker already did these things, typical biased because this game also happens to be on consoles.
Posted 15:00 on 29 September 2008

Game Stats

Developer: Ubisoft Montreal
Publisher: Ubisoft
Genre: First Person Shooter
No. Players: 1-16
Rating: BBFC 18
Site Rank: 923 28