Jet Armour is the most interesting of the bunch (as well as the coolest to look at). As well as being the fastest of the four suits, it offers the ability of flight. This is particularly handy during more frantic battles, allowing you to put some much needed distance between you and the swarm of bugs below.
Each suit can be upgraded, although working through all eight ranks requires a significant investment of time. Insect Armageddon boasts over 300 weapons - almost double what was on offer in the original – which are tied into a tier system. This means that certain weapons – even if you've already collected them from the corpses of fallen enemies - can't be equipped until you're of an appropriate rank. The best weapons, the tier-eight badboys capable of levelling entire city blocks with a single squeeze of the trigger, won't be unlocked until much later in the game.
Completing the campaign on normal, which takes around seven hours, will only take a suit to rank four or so, and subsequently only fourth tier weapons are available. To unlock the beefier guns you'll need to play through the game again on Hard. Here, insects are not only more numerous, but considerably tougher, too. Inferno mode is a step up even from that, reserved for the EDF 'elite' only. This is where the real challenge lies.
Doing this all on your tod is difficult, to say the least. While your AI teammates do a reasonable job of reviving you should you fall, things are much easier with real EDF troops at your side. The campaign supports three players online, as well as split-screen play. Insect Armageddon is a game that becomes exponentially more enjoyable with a chum or two. Outside of the campaign, there's also Survival mode, which strips the game back to basics: surviving wave after wave of enemies. Here, up to six players can take part - and all six will be needed if you hope to get the achievement for surviving 100 waves...
It can feel like a mighty slog at times, mindlessly shooting ant after ant after spider after ant, but there's a strangely rhythmic quality to it. I found myself frequently zoning out, only to be roused by the level complete or mission failure screens. The latter will haul you out of a daze pretty gosh-darn quickly, inspiring fierce bursts of swearing and anger: Insect Armageddon has no checkpoints. To complete a level, you'll have to complete it all in one go. A mission can take anything up to half an hour, and dying right at the end (which I've done several times) is no fun at all, let me tell you.
Let's bear in mind though, Insect Armageddon is a budget release; you'll be able to pick it up for a paltry £24.99 at launch. Whilst this is a reflection of the production values, there's a lot of game on offer here. Slaughtering enough insects to satisfy the tall orders of the Achievement and Trophy list will take a long time indeed. This isn't a game that demands your undivided attention, though; it can be played sporadically, either on your own or with a few friends and some beers. It can become monotonous – mindless even, if you let it – but with the right frame of mind, there's a remarkable amount of fun to be had here.