Dragon Age II screenshot
Dragon Age II screenshot

Dragon Age 3: Inquisition, the next chapter in the multi-million selling RPG franchise, is to be released late in 2013, EA and BioWare have announced.

In development at BioWare Edmonton and BioWare Montreal, Dragon Age 3 is being created on a brand-new game engine underpinned by EA's Frostbite 2 technology.

"The Dragon Age team has been working on Dragon Age 3: Inquisition for almost two years now," said Aaryn Flynn, general manager of BioWare Edmonton and BioWare Montreal. "We've been poring over player feedback from past games and connecting directly with our fans. They haven't held back, so we're not either. With Dragon Age 3: Inquisition, we want to give fans what they're asking for – a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral."

Flynn added: "At the same time, we know we need new technology to truly make this vision become fully realised. And we've been working with DICE to make Frostbite 2 the foundation for the engine that is going to power Dragon Age 3."

At the moment there is no information on the game's story beyond hints from its title, but details leaked last month now seem more legitimate.

No platforms have been mentioned in the official press release, which could suggest Dragon Age 3 will be released across current and next-generation systems - a late 2013 date would fit in nicely with rumoured new console launches.

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dudester's Avatar

dudester

I think this something which was only a problem on console by the sounds of it.
Posted 19:31 on 18 September 2012
Wido's Avatar

Wido@ dudester

Before battle, healing you could map to buttons to use straight away without pausing. I know you can in DA2, but it was irritation to do so for the second.
Posted 18:52 on 18 September 2012
dudester's Avatar

dudester

Pausing the action was a very big part of the first game as well?
Posted 18:40 on 18 September 2012
Wido's Avatar

Wido

I don't exactly want it like DA:O like Neon or any others. The gameplay from DA:O yes, but I want DA3 to follow in ME2 + 3 footsteps. The frostbite 2 engine will indeed give us a rather eye candy game, so, more feeling like a demon on the battlefield killing everything with destruction and a better use of items whilst in-game is needed. Pausing the action to heal DA2 was the best way about it.
Posted 07:14 on 18 September 2012
dudester's Avatar

dudester

I loved loved loved DA:O even now in a lgaming lull I would consider a replay and find something new, haven't touched hawk since I finished the second.
Posted 17:21 on 17 September 2012
Neon-Soldier32's Avatar

Neon-Soldier32

Make it like DA:O otherwise, no sale. That is what customers are asking for.

Bear in mind that DA:O took 5 years to make and DA:2 18 months. We want quality, it doesn't matter how long it takes - take a leaf out of Infinite's book.
Posted 16:52 on 17 September 2012

Game Stats

Release Date: 11/03/2011
Developer: Bioware
Publisher: Electronic Arts
Genre: RPG
Rating: PEGI 18+
Site Rank: 4,070 7
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