DC Universe Online Preview

For:PS3  Also On: PCPSP Release Date: 14 January 2011
Fancy fighting alongside DC's biggest names?
Fancy fighting alongside DC's biggest names?

Fancy fighting alongside DC's biggest names?

A few weeks ago I punched Batman in the face. He hit me back of course, and in fact he ended up knocking me out - but that's fine by me, because he's Batman. Hell, a boot in the head from The Dark Knight is like a personal autograph, signed across your aching face. Robin, on the other hand, is a flowery wuss; when I fought him, I turned my fist into a lump of rock and then beat him to a bloody pulp. I can do this, because I'm a super villain. It's no big deal, yeah?

I've been interested in the concept behind DC Universe Online since I first heard about the game, just prior to me joining VideoGamer.com a little over a year ago. For some reason we've not seen much of the MMORPG until now, so I was keen to take a look amid the chaos that was gamescom 2009. My hands-on was relatively limited - and naturally it's always hard to get a true sense of games like these - but nonetheless my encounter gave me a good taste of the experience we may get next year.

First things first - no-one gets to "be" Superman or Batman. The idea behind this game is that the DC Universe has suddenly been flooded with thousands of new superheroes. The cause of this outbreak is one of the plot's mysteries: perhaps the Government is on a vigilante recruitment drive, or maybe it's just Primark is having an end-of-season sale on spandex. Whatever the source, the upshot is that you're one of the new kids in town - fighting with the good guys, or alongside those dastardly forces of evil.

At the start of the game you'll get to design your hero or villain from scratch. In addition to deciding upon your character's look, you'll also have to choose an element that represents the type of power you use, and then pick a source for that power: in the DC Universe, The Green Lanterns rely upon their magic rings- but perhaps your creation will have some form of crystal, or a mystic pair of shoes. The whole back-story of your character is determined by you, but once you've set up the basics the game will mould things around your choices. You'll be assigned a place of origin based upon your decisions - perhaps Arkham Asylum, if you've opted to be a villain - while loot items will be generated in colours that match your own appearance. Hopefully these features will work together to give your character a seamless, consistent identity.

I've only seen a tiny fraction of all the available options, but from what I can tell it seems that superpowers and abilities have been designed with specific styles of play in mind. Flying characters can easily get a good overview of a given battle or situation, but other heroes will take after The Flash and use speed to out-maneuver their foes. As these descriptions suggest, the combat in DCU Online is notably more action-focused than in most MMOs; Sony Online Austin says that it's aiming for a twitch-gameplay style that encourages player skill over mindless grinding. This approach is mirrored by the in-game development of your superpowers: if you want to be a flying character, you'll be able to zip about from the start - but as you level up, you'll get better at using your abilities. In other words, you won't have to wait until level 20 to feel like a proper hero.

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Mr_Ninjutsu's Avatar

Mr_Ninjutsu@ CheekyLee

ahh thanks for that Cheeks. Yea i forgot about Final Fantasy XI.
Posted 14:44 on 11 September 2009
CheekyLee's Avatar

CheekyLee@ Mr_Ninjutsu

PSO Episode 2 was pay-to-play everywhere but Europe on DreamCast, and everywhere on XBox and GameCube. Several DreamCast titles required a Seganet account and monthly subscription in the US. And Final Fantasy XI is pay-to-play, but is not exclusive to any console. As far as I am aware, there has never been a European pay-to-play console exclusive MMO.

Sounds fun, Neon. Just remember - Batman. Always. Wins.
Posted 14:35 on 11 September 2009
mydeaddog's Avatar

mydeaddog

Sony haven't confirmed their plans either way at the moment. Naturally, we'll let you know as soon as details come out.
Posted 14:28 on 11 September 2009
rbevanx's Avatar

rbevanx@ Wido

I'll get it if there is no subscription. could be good on the PS3
Posted 13:40 on 11 September 2009
Wido's Avatar

Wido

Nonetheless good read.

Shall be making a wacky character and hopefully team up with some fellow Vgers and conquer DC universe ;)
Posted 13:31 on 11 September 2009
Mr_Ninjutsu's Avatar

Mr_Ninjutsu

yea i dnt think they would especially for it being in console too. Has there been a subscription MMO or online game on a console, except for XBOX360 games seeing as you have to pay to play online anyway?
Posted 13:10 on 11 September 2009
cousinwalter's Avatar

cousinwalter

If it not got any additional fees, I'm in
Posted 12:32 on 11 September 2009
dudester's Avatar

dudester

I just read somewhere else that the developers were saying no subscription fees for dc online :)
Posted 12:06 on 11 September 2009
Mr_Ninjutsu's Avatar

Mr_Ninjutsu

Good review neon. Keeping me interested in this game.
Posted 10:41 on 11 September 2009

Game Stats

Technical Specs
Developer: Sony Online Entertainment
Publisher: Sony Online Entertainment
Genre: Super-Hero RPG
No. Players: 1 + Online
Rating: PEGI 16+
Site Rank: 865 7