Counter-Strike: Global Offensive Features for PS3

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Tom Orry, Editor - Sleeping Dogs, Xbox 360

Sleeping Dogs screenshot

I've just played through the most exciting moment of Sleeping Dogs so far, but because I don't want to spoil it for you I can't really say anything about it. I think overall the game doesn't quite link things together well enough to be a true great, but I'm engaged with the characters just enough to make what just happened a big moment. It was pretty obvious that a moment like this was going to happen to kick-start the second half of the story, but developer United Front handled it well.

In other news I spent most of the week playing FIFA 12 at lunch time in the office. There are definitely members of the team that take this more seriously than others, and it's always good fun to watch a certain ad sales man storm out of the room claiming he's never going to play again.

Neon Kelly, Video Production Editor - Counter-Strike: Global Offensive PC, PS3, Xbox 360

Counter-Strike: Global Offensive screenshot

CS: GO is still dominating my out-of-work play, and until we hit the first big releases of the Chrimbo run-up (which admittedly will happen quite soon), I don't see that situation changing. Lake is easily my favourite of the new Demolition maps, but I've also got a lot of love for Safehouse too. Both seem to offer endless potential for cat-and-mouse antics, and though the 360 pad is hardly a match for a good old mouse-and-keyboard setup. I'm still managing to pick up the odd MVP award. And as I've said before, this never happens in other FPS titles.

Martin Gaston, Reviews Editor - Dota 2, PC

Dota 2 screenshot

This week I have unsurprisingly been playing a lot of Valve's Do-- I can't do it, I'm sorry. Everything I have to say about games has already been said, and if I write about Dota 2 none of you are going to read it anyway. There's no point. I played a few games of Dota, and kicked ass. Then I played some Guild Wars 2, and kicked more ass. Then I played a couple of games of Counter-Strike and died on my arse, which was quite upsetting. The common link is that these are all PC games, whereas right now this industry is utterly abysmal for console owners. Unless you're playing Sleeping Dogs, I guess. But, anyway, sorry console owners, even your version of CS:GO is a bit rubbish! I turned on my Xbox the other day to boot up Mass Effect 3 and it was horrible. Everyone: stop reading this right now (Dave probably has nothing interesting to say, anyway) and go and buy a new PC.

Join me next week when I'll insult other things that you care deeply about, such as rainbows, hob nob biscuits and your mother.

David Scammell, Staff Writer - SkyDrift, Xbox 360

SkyDrift screenshot

Someone in the office asked me the other day why I'd given up on the idea of pursuing my dream of becoming a pilot. I couldn't think of the reason why at the time, but after playing a little bit of SkyDrift, it all started coming back to me: for fear of crashing into a volcano or being shot out of the sky by a super shockwave.

I'd never heard of SkyDrift before spotting it in the Xbox LIVE sale last week, but given my odd obsession with anything that can fly, I felt compelled to give it a go. And I'm glad I did. It's essentially Hydro Thunder of the skies; a cheap aerial arcade racer that combines WipEout-style combat and power-ups with a few differently-themed hazard-filled courses. It's quite good fun, too, as most similar types of arcade racers tend to be. But my problem with it so far is that it doesn't push the ridiculous nature of bi-planes racing around volcanoes as far as it perhaps should. Despite the premise it feels relatively subdued, and I've often been left with the impression that I'm never having quite as much fun as the developer thinks I am.

Nevertheless, if you're into planes with guns strapped to their noses, SkyDrift seems a great way to fill the odd 20 minutes. And while I'm not sure I'd fully recommend it now it's shot back up to 1200 MSP, if you ever spot it in a sale again, be sure to take it for a test flight.

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VG_Dave's Avatar

VG_Dave@ rbevanx

Definitely with you on Ghost Recon. And I agree about the best level being the one where you're on your own.

Why does that happen with Ubisoft's squad-based games? I remember the same being true for Rainbow Six Vegas 2.
Posted 12:24 on 02 September 2012
FantasyMeister's Avatar

FantasyMeister

I've just been playing Guild Wars 2 to the exclusion of all else. That makes it rather exceptional, considering I'm itching to get back into Sleeping Dogs and missing the feeling of slamming down a Straight Flush in Full House Poker.

What's even worse it that my first week in GW2 was just exploration, this week I've got the crafting bug thanks to Matt's recent tutorial video, and next week I'll probably jump into PvP, and World PvP, and then there are the Dungeons to be delved into.

And pets to collect.

And achievements.

And bank expansions to invest in.

Borderlands 2 seems to be lurking just around the corner now whereas before GW2 it seemed to be miles away. I guess that's a good thing.
Posted 12:17 on 02 September 2012
rbevanx's Avatar

rbevanx

Well I finished Ghost Recon Future War which all round was meh.

Most of the levels made you do the same thing over and over and it didn't help a lot of the levels when they just copied and pasted each half.
The best level design though which was a good level as well and got you doing new things was the Moscow level, which reminded me of Battlefield 3's attention to detail but that was the only level where I felt they put a little effort in.
The best level though is when you are on your own and you have to infiltrate a base and save a politician.

All in all if someone is reading this and haven't played it, don't bother and if you really wanna check it out I would strongly suggest to rent it first.

Been playing a bit of Tentacles on Windows phone which has a poor response on the toucj screen for the game but I'm close to finishing it though, but will end up back on it in another few months knowing me.

I'm currently busy with Prototype 2 which so far has been really good fun and the game save is telling me I have done 30% of the game which isn't much but I think that includes side missions which I have been addicted to and are great fun.
Posted 11:19 on 02 September 2012

Game Stats

Release Date: 21/08/2012
Developer: Hidden Path Entertainment
Publisher: Valve
Genre: First Person Shooter
Rating: TBC
Site Rank: 3,775 1417
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