Call of Duty: Modern Warfare 3

Call of Duty: Modern Warfare 3 Preview for PS3

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9Out of 10
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Call of Duty: Modern Warfare 3 screenshot
Call of Duty: Modern Warfare 3 screenshot

Say what you want about Activision, but at least it's prepared to put the money where its mouth is. In previous years the publisher has unveiled the multiplayer side of Call of Duty to a select group of press, but Modern Warfare 3's has gone all-out to parade itself in front of the series' most scrupulous and knowledgeable experts; the fans.

And what do the fans think? Optimism, mostly - there's a near universal agreement from the people I spoke to at the Call of Duty XP event in Los Angeles that Modern Warfare 3 is making changes to the ingrained formula that needed to happen.

Modern Warfare 3's core, however, is still eminently recognisable, and it's the perfect playground for close-quarters infantry battles running at a blistering fast pace. With over 20 million active players, even the most seemingly minor of tweaks and additions can have huge ramifications on the end result - just look at what the 1887's and the nuke did to Modern Warfare 2.

The game's latest suite of changes and differences are far reaching and significant, although they won't be able to change the mind of any of the game's detractors. The whole idea is to find a balance between the endearing chaos of Modern Warfare 2 and the tight gunplay of Call of Duty 4.

Infinity Ward and Sledgehammer Games are also working to promote team play. Former Call of Duty titles have modelled themselves around Killstreaks, bonus caches of potential destruction dished out to players for unbroken chains of kills. But Killstreaks, Infinity Ward regrettably admits, were only really perfect for one type of game: Team Deathmatch. Why bother keeping points captured in Domination, or guarding the bomb in Search & Destroy, when you could see everyone else running around with all the cool gear?

With Modern Warfare 3 the idea is to change Killstreaks to Pointstreaks and reward players for assists and captures alongside their straight kills. While the rebrand will likely outrage anyone who works in website SEO, the subtle difference might just make a lot of sense for the rest of us.

Call of Duty: Modern Warfare 3 screenshot

This now works in tandem with new Strike Packages, which allow for further specialisation and of which three are available - you choose one as part of your Modern Warfare 3 loadout, and your Pointstreaks will feed into these in different ways. The Assault Strike Package works identically to Modern Warfare 2 (including the fact streaks count towards further streaks) and is focused on destructive rewards such as predator missiles (for 5 kills), attack helicopters (for 7 kills), and the new osprey gunner (for 17 kills).

Meanwhile, the new Support Strike Package offers a defensive slant. Your Pointstreak survives even after your death, and rewards are focused around assisting your team and countering the toys Assault classes will be throwing at you. You'll be able to do things like dish out ballistic vests for the whole team, alongside recon drones, sentry guns, and the advanced UAV.

Then there's the Specialist Strike Package, which can unlock an additional perk with every second kill. You can unlock a maximum of three perks, giving you a total of six perks running at any one time, but your extras reset upon death. I didn't really understand the whole point of Specialist (I'm too used to UAVs and sentry guns) but Infinity Ward assures me that expert players can create devastating perk cocktails. Which is probably why I was a bit duff, thinking about it.

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MrHEWBO's Avatar

MrHEWBO

niiiiiiiiice
Posted 17:31 on 14 September 2011
Chaza_snake's Avatar

Chaza_snake

cant wait to pick this up, realy looking forward to launch day :D
Posted 17:38 on 13 September 2011
K3RT's Avatar

K3RT

I'm glad they have changed it to many people play domination, CTF etc and only concentrate on getting kills although I partly think that having a K/D ratio is also to blame for this. I would just prefer a score per minute or atleast matches that aren't ranked.
Posted 14:41 on 13 September 2011
Woffls's Avatar

Woffls

Games... games have changed.

It's no longer about buying a cartridge off a shelf and picking up a controller. Games have downloadable content, digital rights restrictions, they even spread to other media and get specialist gear. We don't just play games any more, we experience them.

Games have changed.

[edit]
I've just realised this article is a preview, and that's a pretty big deal, so I'm going to actually read it.
Posted 14:05 on 13 September 2011
MidianGTX's Avatar

MidianGTX

If Activision are putting their money where their mouth is, how come they've got some of the biggest selling games of all time yet they're still asking me for more cash?
Posted 13:49 on 13 September 2011

Game Stats

Release Date: 08/11/2011
Developer: Infinity Ward
Publisher: Activision
Genre: First Person Shooter
Rating: BBFC 18
Site Rank: 2,366 2
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