Simon Miller, Editor-In-Chief - The Legend of Zelda: A Link Between Worlds, 3DS
As ever I can't go into huge amounts of detail with A Link Between Worlds because I'm playing what is known as 'the review copy'. In short, I've been embargoed on what I can say until early November. However, from a purely preview point of view, I'm happy to share that it's one of the finest games I've played this year.
Much has been made of Zelda's dungeons over the last few iterations, a low point - for my money, anyhow - coming with the two previous titles to be released on the DS: Spirit Tracks and Phantom Hourglass. They were still good games, but they lacked the, for lack of a better term, magic I'd always associated with the franchise.
In complete contrast to this, the sequel to A Link To The Past may have some of the best dungeons I've ever played in a Zelda game. Genuinely intelligent and thought-provoking, they've even had me stumped on the odd occasion. I don't think that's happened for a decade.
With a fantastic soundtrack - and I mean that as literally as you can take it - and an art style that just improves as the narrative unravels, this could be my favourite game of the year so far.
I'd like to emphasise the word could there. I couldn't possibly say for sure…
David Scammell, Deputy News Editor – Battlefield 4, Xbox 360
The all-singing, all-dancing next-gen Battlefield may only be a few weeks away, but if you're still sitting on the fence about whether to pick up the current-gen version in the meantime, I'd definitely recommend giving it a shot.
Over the last couple of weeks, I've experienced some of the most fun I've had in a multiplayer game for a long while, with Battlefield 4's emphasis on destruction bringing back some fond memories of Bad Company 2. Just as it did back then, sending a building crashing down on a sniper camping inside never fails to amuse.
The game won't convert any non-Battlefield believers, of course (this is still just an extension on the existing Battlefield formula, after all). But even with the technical limitations in place, the current-gen version offers a worthwhile, superbly entertaining stop-gap until the next-gen arrives.
Steve Burns, Reviews and Features Editor - Call Of Duty: Ghosts
You know that thing where I play games and can't tell you about them until the following week? Well, that's happened again.
But I can say I've been playing one of the biggest titles of the year, it'll sell trillions of copies, and it's got an animal in it. Whatever could it be? Find out on 5 November. Or, for more of a hint, click here…