But 'kind of made sense', says Army of Two chief.
Players felt killing terrorists for cash in Afghanistan and Iraq were 'wrong', says EA Montreal boss.
The Army of Two and SSX developer is ready to spill the beans.
Production set to begin in 2009, with The Bourne Ultimatum co-writer on scripting duties.
Xbox 360 version is delayed in Europe and the PS3 version has been delayed in North America.