Despite reviewing strongly, Michael Pachter of Wedbush Morgan Securities believes that sales of the game don't point to a sequel.
Bursting onto the scene in a flurry of controversy, Bully (Canis Canem Edit as we now know the game in the UK) finally arrived towards the end of 2006 and offered a charming shot of nostalgia that in the eyes of most didn't warrant such damning headlines.
According to Wedbush Morgan Securities analyst Michael Pachter, it's unlikely that we will see a Bully sequel. Citing sales performance of the game, Pachter told GamePolitics.com that he "would NOT expect a sequel [to Bully]."
When the game eventually disappears from stores, Pachter estimates that it would have created revenue of about $24 million. The game's three-year development is estimated to have cost $15 million, and when you account for other expenses, Patcher believes that Rockstar will break even, but is unlikely to do any better.
Rockstar refused to respond to Pachter's estimates, a rep informing GameSpot that "Rockstar does not comment on rumours or speculation."