Ubisoft has announced it has acquired the assets and all of the personnel of Sweden-based development studio Massive Entertainment, as well as the real time strategy brand World in Conflict.
Massive was created in 1997 and employs over 120 developers. The studio is renowned for its expertise in the RTS genre, in particular RTS brand World in Conflict.
"We are delighted to welcome the talented team of creators at Massive into the Ubisoft family," said Christine Burgess-Quemard, executive director of worldwide production studios at Ubisoft. "Ubisoft is growing at an intense pace and our strategy is to ensure the strength of our global creative teams. Massive has put together a group of some of the most confirmed and recognized creators in the industry and I know that their talent and innovation will allow them to seamlessly integrate into our worldwide network of production studios."
Prior to the formation of Activision Blizzard, Massive Entertainment had been working in conjunction with Swordfish Studios for Sierra Entertainment on a version of World in Conflict for Xbox 360 and PS3, in addition to a new PC expansion, Soviet Assault.