The Elder Scrolls Online

The Elder Scrolls Online News for PC

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4Out of 10
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The first ever gameplay footage of ZeniMax Online Studios' The Elder Scrolls Online has been released, and can be seen below.

The development team also chips in with insight into how the rich history of The Elder Scrolls is being worked into the MMO.

The Elder Scrolls Online will be released in 2013 for PC and Mac.

Source: Bethesda spokesperson

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Marink's Avatar


I personally found Skyrim to be pretty dull after my friends stopped playing it and I had nobody to talk about it with. So on the one hand I am quite interested in trying this out and questing with people I know in the massive world (especially since I found the AI/NPCs in the games to be very bland).

However, I can't stand it when developers change the initial formula of a franchise (see Resident Evil, Final Fantasy, etc) so I can see how bigger fans of the series would dislike the "Elder Scrolls" label being attached to it...
Posted 09:16 on 09 November 2012
MJTH's Avatar


I think a lot people wanted to enjoy the world of previous Elder Scrolls in an online environment with they're mates, but I don't think they wanted "Elder Scrolls Online".

Using the MMO template and sticking elder scrolls on it, won't be as successful as they think unless they get the payment model right. I think the boxed single pay price model (like guild wars 2) would be the best for them. Anything else (subscription or free to play) would probably ruin them.

I think a bunch of people would of prefered if you could set up a server in skyrim for example, open up that world and them play with you mates, doing quests, messing about and exploring.
Posted 07:12 on 09 November 2012
DancingRhino's Avatar


Does any elder scrolls fan really want this? I can't get enthused by it, as it's just not going to be anything like the single player games and looks like another Wow clone.

The universe of elder scrolls seems a great place for an mmo, don't get me wrong. It just seems a decade too early for me in terms of technology, like Fantasy Meister said. It won't differenciate itself enough from the WoW template? Maybe too early to judge.
Posted 17:34 on 08 November 2012
Catterick's Avatar


Generic fantasy MMO. Fromt he attack animation to the way the characters move I feel like I have already played this game before.

Having said that I will still give it a fair crack (i.e play for 3-4 months, rinse the content and then stop playing).
Posted 17:11 on 08 November 2012
FantasyMeister's Avatar


A few things stood out:

Mega-Shard - just one server that lets you join your friends/guild mates
Perks like Werewolf and Vampire
It looks like Two Worlds (and I'm a huge fan of Two Worlds)

But then the downsides:

PvP, Raids, Adventure zones - already done to death
HUD - there's a reason why they're not showing the HUD
The number of rigs that could run the large scale PvP shown in the video without issues affecting gameplay? I frankly find it hard to believe the claims made in the video, put it that way.

So overall, I went from pessimissm before seeing the video, to interested, then back to pessimissm again. It just all seems too generic still.
Posted 16:43 on 08 November 2012

Game Stats

Release Date: 04/04/2014
Developer: Zenimax Online Studios
Publisher: Bethesda Softworks
Genre: Fantasy RPG
Rating: PEGI 16+
Site Rank: 1,362 7
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