Series' architect 'prefers dark and gritty', but reckons new art style 'makes complete sense'.
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By Atari, Cryptic Studios | Released: 5 February 2010 | Also on: Xbox 360, PlayStation 3
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1. Nobody "pump[ed] out money" to play Diablo 1 and 2. You paid for the game, then played it endlessly for free. There is no monthly subscription fee. Blizzard will continue to dominate the MMO market whether or not a few pissed off "gothic fantasy" fans decide not to buy the game.
2. Nobody remembers going into a "dark, gritty" dungeon and being so infuriated that they couldn't see anything and had no way to plan their strategy for raiding it that they just ended up going into the options and turning up the gamma? I sure do.
3. Don't like it? I'm with Ogre. Make your own game. Or is it just easier to whine, complain and spread further douchebaggery by using the word "gay" as a derogatory comment - and then just buy the game anyway?
The heart of the issue remains: if you like the new art style, you'll probably play the game. If you hate the new art style, you'll complain, flame, and shake your fist at big bad Blizzard for being capitalistic (when to me it just looks like they're trying to do something new) and then probably play the game. Besides, even the online petition with its hefty 60k signatures damning the new style is rife with spelling and grammatical errors - how serious can you really expect to be taken?
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To robotsteve:
1: It's up to US ALL will Blizzard really dominate the mmo still, if you like it or not. We're the clients, and without us, without pleasing OUR needs (that is making a real d3, not some wowish junk) Blizzard will dominate nothing at all. Clients are the demanding side, not the other way round. No company, or government ever in history lasted without meeting it's clients needs. Check any history book if you still have any doubts. And do remember that Blizzard has competition still (for example the Star Wars: The Old Republic - which even now gathers millions of future players, even though it has not been started).
2: Turning up the gamma res in previous ds' is an obvious evidence that the game was really gripping, that it was GOOD. Because even if it was dark & gritty players went on, after turning up the gamma. That is a sign of a bestselling game, a classic. Not some 'my little pony' popular (thanks to wow) colours (which are by the way easier to generate than normal darker textures, they have lower hardware demanding, I think that's true the reason for their presence in d3). Good games make us forget their flaws and continue the adventure, lousy one's deter us from further game.
3: Even if some people will buy it (curiosity is the first step to hell, after all), they will find the wowish features spoiling the climate, they will get bored with the game, so obviously it won't become so popular. Effects: how many continuations will there be made after the lost of popularity? And how many players will find d3 totally not 'diablish'? Reclamations are very dangerous for Blizzard, they know it, and we know it. They should make a better effort while taking up such a massive task - which is continuing a legendary game title.
By the way, using the word 'gay colours' is as impolite as suggesting other to 'make your own diablo game, if you don't like this one!' Saying such stuff you sound as if you're working for Blizzard. Are you an employee of blizzard? If so, I would advice you should take more care about what is suggested to you by true fans of Diablo. Because it's we who pay your bills.
Last point: Making a game is about introducing new, original and interesting features into it, yes. But making a sequel of one of the best games of all is not about that. It's about preserving what is the best in the game, lengthening its life; new elements are of course a must, but introducing them should be very carefully planned not to spoil the climate. The 'my little pony' climate does spoil the whole, and that is indisputable. How can we expect to be given a continuation of Diablo if it hasn't got the main features of predecessors? We cannot, we may be only given a piece of junk, but not diablo - not the real gripping atmosphere, not the countless hours of adventure. Some gamers prefer 'the more- the better' rule applied in games, but d3 should not be treated in this way. It has an enormous potential, why the hell destroy it by selling us another version of Wow? If I'd wanted a wow I know where to find it.
That is why over 60k people (including me) signed the petition, not some sets of ungrammatical letters, but an anxiety, an idea standing behind them that one of the best games ever will be spoiled by greed, ignorance, or both by wowish programmers (who by the way HAD NOTHING TO DO with making previous diablo's if you didn't know).
I'm not saying: recruit Bill Roper back!(-though it would be advisable) But I think that Blizzard, a really good game producer, should know better how to treat us- true fans of diablo- and one of it's trademarks -Diablo games. All in all, it is in their own interest, isn't it?
That's all.
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And there are so many english mistakes out there because not everyone in the whole world is american! Its simple to read and listen, but not so to speak and type. If you're studying languages that's basics. So it's a very ignorant and impolite act to depreciate one's tipping in the web. At least we, that do not speak english as the first language, can understand more than two, three, or even more languages at some degree. Stop looking only to your bellies (as always...).
What about we speak in portuguese next time?
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You aren't expected to see more than that. And your ranting about it clearly shows that you didn't understand the game. It is not some mindless soulless RPG like WoW. It is fighting really evil things and game enviroment clearly reflects that.You are supposed to feel helpless and uncomfortable when wandering in diablo dungeons. There are no "tactics" (at least no in a way you would expect) it is a fight for your life. In a sense diablo is somewhat simmilar to left4dead. Diablo 2 on the other hand lacks some of atmosphere of its predecessor, but it has vastly expanded world so it manages to break even. Diablo 2 also concludes the story in a very epic manner, worthy of such series. What does Diablo 3 has to offer? A story along the lines: "Evil has come again" oh reeealyyyyy? No way! And colorful design ripped off from WoW
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