Sonic isn't the only one celebrating a birthday today, as the influential FPS Quake turns 15.

The eagerly anticipated follow up to Doom, Quake was released on the PC June 22, 1996. As well as being one of the first games to use fully polygonal graphics and hardware acceleration, it's responsible for many trends still seen in the FPS genre today - standardised mouse look and the WASD control scheme can both be traced back to Quake.

Although id Software's John Carmack is currently in the midst of the "final crunch" for Rage, he had time to spare a few thoughts for Quake.

"I have a bit more subdued memory of Quake than many of our other projects, because the development was so tough." he looks back.

"It was the first project where I really had to grapple with my personal limitations; I had bitten off a little more than I could chew with all the big steps at once – full 3D world, 3D characters, light maps, PVS calculations, game scripting, client / server networking, etc. No matter how hard I worked, things just weren’t getting done when we wanted them to."

"I look back at Quake as the golden age of game modding, before the standards rose so high that it required almost a full time commitment to do something relevant. I am very proud that many of today's industry greats trace their start back to working with Quake."

More of Carmack's Quake memories can be read on the Bethesda Blog.

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User Comments

Bloodstorm's Avatar


Oh and Trent Reznor done the soundtrack, another plus.
Posted 13:14 on 25 June 2011
Clockpunk's Avatar


I remember the first time getting a nailgun in a hidden area on the shareware stage. That prompted me to order the full game that very night over the phone from a retailer in PC Gamer. The sounds, the enemies, the free-flowing movement - everything about Quake I was cool.

Fun memories.
Posted 11:57 on 25 June 2011
Wido's Avatar


I shall never forget the day when I first played Quake on the PC. Wonderful moment! It had the same appeal like a fat kid all over cake. I was completely hooked to Quake back in the day, but I do need get around and play Quake 4! I heard it wasn't the greatest nor the poorest.
Posted 11:02 on 25 June 2011
CheekyLee's Avatar


I remember my first session on the Quake 3 Arena demo. I played so long that it felt like my eyes were bleeding! Quake 3 remains the only non-MMO that I have played for over 24 hours straight. It is, for me, the best FPS ever, and all you champions of UT can STFU!
Posted 10:53 on 25 June 2011
Bloodstorm's Avatar


Long live the king......of FPS.
Posted 12:43 on 23 June 2011


*sigh* I miss the golden days of quake...
Posted 12:21 on 23 June 2011

Game Stats

Release Date: 21/10/2005
Developer: Raven Software
Publisher: Activision
Genre: First Person Shooter
No. Players: 1-16
Rating: BBFC 18
Site Rank: 3,541 45
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