Obsidian's base goal of $1.1 million reached in no time.
Project Eternity, an isometric, party-based RPG set in a new fantasy world, has raced past its base funding goal of $1.1 million and developer Obsidian now has its sights set on much more ambitious goals.
1.1 million, Base Goal – Achieved
Base game includes three races, five classes, and five companions. We have ideas for these, but we want to hear your opinions on what you'd like to see. Stay tuned to Kickstarter, our website, and our forums to join in on the conversation.
1.4 million, New Playable Race, Class, and Companion
Expands your options for character creation and adds a companion of the new class.
1.6 million, a Mac Version of Project Eternity and The Story Grows
We've listened and we’ll make a Mac version of the game at this tier. We're also going to add a new major storyline along with new quests, locations, NPCs, and unique loot (special histories everyone?).
1.8 million, New Playable Race, Class, and Companion
The options grow for your main character and the roster of your motley crew expands with the addition of a new companion from the selected class.
2.0 million, Player House
Get your own house in the game that you can customize, store equipment in, and where your companions hang out, or, as the elves say, "chillax".
2.2 million, a new Region, a new Faction and another new Companion! And, dare we say it... ? LINUX!
Great news, everyone! For the Tarball Knights of Gzippia out there, we'll be adding Linux support!
Also, the world of Project Eternity grows in a major way with the inclusion of a whole new faction and the territory it holds. This adds new NPCs, quests, magic items, and hours of gameplay. And yes, you got it, another companion.
2.4 million and beyond! Coming Soon!
Project Eternity promises to pay homage to the great Infinity Engine games of years past: Baldur's Gate, Icewind Dale, and Planescape: Torment.
In order to secure your Steam copy you'll need to pledge a minimum of $25.