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Metal Gear Rising: Revengeance screenshot
Metal Gear Rising: Revengeance screenshot

Q: Metal Gear Solid is famous for its cutscenes. How will Rising handle story and cutscenes?

SM: Of course, I know that story is important in the MGS franchise and I will, of course, think about the story behind it, but it will not be as in-depth as Hideo Kojima's Metal Gear Solid. That's Hideo Kojima's Metal Gear Solid. There won't be any, you know, heavy themes as much as Hideo's project - I deliberately tried to avoid that, because we have to create a different game. However, the story is always important so a very good quality background story will be in MGS: Rising, but, overall, the experience I want to give with Rising is that it'll be really good to play.

And I know a lot of people might ask "what about the cutscenes?" I will implement some parts, but not as long as the previous series.

Q: Another quality about the series is the self-referential humour. Do you think about putting in a few jokes?

SM: Ever since before I joined Kojima Productions I was a great fan of the Metal Gear series, and I really liked the humour in the Metal Gear series. And, of course, I will try and express my way, but maybe not as good as Hideo Kojima. And I'm also trying deliberately not to, you know, copy, because I feel that it's going to be a kind of not complete copy - even if I copy it completely, I don't think that'll be satisfying. I'm not saying I'm not going to put in humour, I will put in humour as well, but certain things like the cardboard box or the men's magazine - where Hideo put it very nicely right up with the game, and that was a humorous point as well - I'm not going to really copy that, I think there's other things that I could do that would have my kind of humour in there.

Q: Xbox fans are really excited about seeing a Metal Gear game on the Xbox. Do you think it's important for Japanese studios to embrace the Xbox in their game development?

SM: I think it's very important for the future of Japanese publishing. We see publishers - Capcom have started a little bit earlier than us - and I can say most of the Japanese studios have seen the importance of going multi-platform, and our studio as well. I think we're now really ready to go multi-platform at once, I mean development cycle wise. I think this will be a normal trend for Japanese studios in the future.

What surprised me when I came to Germany were also the PC games. Living in Japan, PC games are not really mainstream, but seeing them here I thought that this PC area is also a place that we need to consider more seriously.

Q: If you could design a new game character from scratch, how would he/she look?

SM: Well, I was always thinking and talking with the key team members when we were trying to come up with the Rising concept - of course, we talked about a total new character, and there were some female ideas as well. Personally, I like characters such as Sam Fisher - I mean the old, orthodox guy. I have a tendency to like old guys but, if I did that, I couldn't differentiate so much with Snake.

Metal Gear Solid: Rising is due for release on Xbox 360, PS3 and PC, but has no release date.

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User Comments

scaz2244's Avatar


Can't wait for this to come out wish they wold give us a release date already
Posted 14:42 on 25 August 2010
Wido's Avatar


Nice interview Martin.

Sounds like he wasn't impressed with Raiden when playing MGS2, but is pleased on how he has shaped Raiden in Rising. Gameplay will be the strong point. I know the stealth is the main attraction to a Metal Gear game. He says 'hunting stealth'. So like a Predator perhaps. Without the invisible cloak and thermal sight of picking off your enemies a lot more easier, the speed will act as your invisible cloak as to be like a predator in comparison.

I'm guessing Grey Fox will be mentioned and you never know. Re-appear? Would be awesome, but I haven't thrown myself to know everything about Rising. I rather have the surprises whilst playing the game.
Posted 14:00 on 25 August 2010
SexyJams's Avatar

SexyJams@ El-Dev

I got that impression.

I'm properly excited for this game :D
Posted 13:22 on 25 August 2010
El-Dev's Avatar


Good going Gaston!

I think this will be an interesting title, can't wait to see how it turns out.

He doesn't seem too pleased about having to use Raiden, but I suppose after MGS4 his story was always going to be told.
Posted 12:50 on 25 August 2010

Game Stats

Release Date: 22/02/2013
Developer: Kojima Productions
Publisher: Konami
Genre: Action
Rating: PEGI 18+
Site Rank: 4,047 6
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