Medal of Honor PC Open Beta begins October 4
Sample two maps for a limited time.
EA has announced that it is recruiting PC gamers for a Multiplayer Open Beta that begins October 4, 2010.
The Open Beta will allow players an opportunity to sample Medal of Honor's rich multiplayer mode before the full game launches on October 15. For a limited time, PC gamers worldwide are invited to sample two maps and two multiplayer modes.
The Medal of Honor Multiplayer Open Beta features two new maps inspired by real world locations: Kunar Base and Shahikot Mountains. Kunar Base is played in the Sector Control multiplayer mode where two sides fight to control tactical sectors of the map. Shahikot Mountains is played in the tactical and objective-based Combat Mission multiplayer mode where gamers battle through a series of objectives to defeat the opposing team.
"The Open Beta of the Medal of Honor multiplayer mode will allow players to sample the authenticity and adrenaline-fuelled action that the full game will offer on October 15," said Frank Gibeau, President of EA Games Label. "We also hope that by offering the Multiplayer Open Beta, we can clear up any misunderstanding about the patriotism and respect that are the foundation of this game. The Medal of Honor franchise has always shown extraordinary reverence for American and Allied soldiers -- this game is no exception."
The Medal of Honor Multiplayer Open Beta will close on October 8 at 07:59am GMT. PC gamers can access the Multiplayer Open Beta at medalofhonor.com.






User Comments
HYBs
On the Subject of Certain groups/Institutions Protesting the depiction of enemy forces and their labels in video games.
The argument against Arab or Jihaadist enemies versus American or other so-called invading forces is as nauseating as
the reasons given for war in the first case. This writer is a combat veteran and a former federal officer. This writer
has played video and wargames from infancy and has formed multiple Online Gaming Organizations for the enjoyment of the
art. Without taking sides with game makers because they have thwarted the enjoyment of server hosting and dutiful manage-
ment of a cheat-free environment and have taken profits over appealing to the mass of gamers who like a variety of features
that make a great game it is not the position of the Military or the Government to attempt regulation or influence the games
beyond a certain point.
Firstly the statement here does not aim to change the view of such institutions that have no clear management or intellect.
Their duty is their only focus and that is being a tool of nations.
Second, Looking back at a long history of FPS games; We can see German, British, Somali, Asian and every so-called race and
nationality portrayed and slaughtered in games. Now we have Zombies and demons and robots and everything else.
If players dont like it they can play something else and it works this way.
Thirdly, It is observed that game makers have avoided and generally withdrawn from civilian and other more sensitive items
which would universally be abhorred by players.
Certain Military units have stood up and claimed 'foul' for insurgent/homeland defenders in Afghanistan and Iraq which is clearly
the most ridiculous outcry since the gay rights movement: being that the same invasion and undermining of a society is at work in these
efforts.
Soldiers. Your duty is to serve, not to whine that a game reminds you of the losses you suffered in war. We all are aware that American
Financial interests have been responsible for every major war atleast since the Revolution and that group has expanded to poison our air,
food, water and our world as a whole.
As a Veteran...and then some...I would declare that your Protests and Boycotts of these other activities in the name of OIL and War
would seem more appropriate and the perpetuated infantilism you are influencing is counteractive to good soldiering.
HYBR!D-games are for Gamers.
Neon-Soldier32