Guild Wars News

For:PC Release Date: 27 April 2005

Micro-transaction experimentation is 'likely'.

Guild Wars screenshot

Alternative business models for MMOs are still to come, according to Guild Wars 2's global brand director Chris Lye.

Speaking to VideoGamer.com about whether free-to-play games will always require microtransactions to offset the lack of subscriptions, Lye stated:

"This certainly appears to be the main alternative to the subscription-based model – but even then there's a huge variety in the types of items provided.

"I think you're likely to see a lot of interesting experimentation in the area of microtransactions. By the same token I've no doubt there are other business models for MMOs that have yet to arise."

Guild Wars 2 follows in its predecessor's foot-steps by adopting a free-to-play model.

Recently SOE president John Smedley stated that free-to-play was "here to stay" after saying:

"I think it's a great trend and people used to associate free-to-play with low quality and they don't any more. They're starting to see "hey! This really is a good business model".

Click here for our full interview with ArenaNet's Chris Lye.

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Endless

It's funny because Guild Wars is about the only free-to-play game I would say stands up to any of the subscription or microtransaction-based MMORPGs. The level of polish and attention to detail as well as the truly immense combat and customisation systems are barely even present in paid for games.
Posted 12:19 on 02 August 2011