PC FIFA gets graphical overhaul
Now using the PS3/Xbox 360 graphics engine.
EA has announced that the football engine that drives the award-winning FIFA on PS3 and Xbox 360 is now being used in the PC version of the game and will debut in FIFA 11.
Two years in development, the console game engine has been optimised for PC, delivering next generation console-quality gameplay, game modes and visuals.
"The EA Sports FIFA franchise is committed to investing and innovating for PC and this is a watershed moment," said Executive Producer Kaz Makita. "We are delivering to FIFA 11 PC the high quality gameplay, innovative game modes and stunning graphics that have made FIFA the highest rated sports game on the PlayStation 3 and Xbox 360 and winner of over 50 sports game of the year awards."
FIFA 11 PC will feature true 360 degree dribbling that gives players precise control of the ball and next generation animation technology that delivers Skilled Dribbling, enabling skilled dribblers to face defenders and use highly responsive lateral dribbling to skip past them.
Plus, Physical Play has been improved using collision sharing, creating a varied, less predictable, and extended fight for possession between players.
FIFA 11 will be available October 1 across Europe for PS3, Xbox 360, Wii, PC, PS2, DS and PSP.






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