Before we knew it, December was upon us and all the games had arrived in stores in time for everyone to buy them as presents. We've got the reveal of our Game of the Year coming after Christmas, but for 24 days starting December 1 we'll bring you a new contender for the title. Please note that these games are in no particular order, but feel free to speculate on where they might appear in our final list.

Martin Gaston, Reviews Editor

Click click click. Diablo 3 has disappointed many, but it didn't disappoint me. While I think Blizzard is trying to solve an unfixable problem - you can't play Diablo 3 like an MMO, no matter how hard the developer tries to make it like one - I found myself clicking away for 70 entertaining hours. Then I moved on to something else. I will return for the expansion pack, when it arrives. Call me oldschool, but that's how you're supposed to play this. Patching in 100 additional levels doesn't do anything for me, but pressing the right trigger and watching an entire room full of nasties pop into mist certainly did.

Matthew Nellis, Video Producer

Some people complained that Diablo 3 didn't have enough end-game content. These people with multiple level 60 characters and over 300 hours of game time may be in the minority but they are also crazy.

Some people will pay the same amount of money for a game which is literally four hours long. And has crap multiplayer.

But I digress; launch server issues aside, Diablo 3 is a fantastic game. My monk is a complete bad ass, being able to switch from full tank to full DPS in one quick config swap. I last left him specced for 'magic find' so that my hardcore Demon Hunter can be a little better equipped and I won't be afraid to play him. If you haven't tried hardcore mode yet, I thoroughly recommend it. The adrenaline rush when you fall to a sliver of health is unlike anything I've experienced. The flipside to this is the sheer anger when you die because of server lag. Hardcore isn't for the weak of heart.

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WaterrDrinker's Avatar

WaterrDrinker

This game...
I've never actually played a Blizzard game in depth, this one had me hooked for a good 60ish hours.
In fact, I played it so often that when I would shut my eyes to sleep i'd see my wizard dungeon crawling and collecting loot, it really did scare me.
Posted 07:06 on 14 December 2012
MJTH's Avatar

MJTH

I think the reason some people were disappointed in the game was in some way down to the levelling system. For most people (like me) the system sound great because of the idea that nearly everytime you level up you unlock something. It makes someone who new to the franchise to have a great experience with the abilities and the depth of the rune system.

On the other hand though, the most dedicated people from Diablo 2, would play this game max out each classes level to 60 and pretty much will see this as the game ending quickly. The dedicated form Diablo 2 spent years working out the what skills did the best DPS, how many points to spend on any one skill or stat to maximise the characters efficiency. They've over a decade working out different builds for each class in that game, experimenting to the finest detail and playing PvP. So when they came to Diablo 3 they expected all that but better and what they got was everything handed to them on a platter by the time they reach level cap, and no PvP support at launch.

I think Diablo 3 is a great game, the one in Blizzard's arsenal that has the widest range of appeal. But, I guess that isn't what the people who have been playing Diablo 2 for ten years wanted.
Posted 13:31 on 13 December 2012

Game Stats

System Requirements
Release Date: 15/05/2012
Developer: Blizzard Entertainment
Publisher: Blizzard Entertainment
Genre: RPG
Rating: BBFC 15
Site Rank: 29 394
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