Death Inc. - No boxshot available.

Death Inc. News for PC

On: PC
Back to game info
Death Inc. screenshot
Death Inc. screenshot

Death Inc, a streamlined strategy game of plague, pestilence and profit for PC and Mac, has been announced by Ambient Studios – an independent developer founded in 2011 by former Media Molecule employees.

In Death Inc. players must guide Grim T. Livingstone, freelance reaper, through 1660's England spreading fear, pestilence and the bubonic plague.

The game is strategy experience with no micromanagement or complex menus. Paint your orders into the land to unleash your infected minions on serfs, wenches and noblemen. Then use harvested souls to build your business empire with the aim to become the greatest reaper the world has ever endured.

The denizens of the 17th century won't lose their souls without a fight, arming themselves with sticks, pitchforks, bows and muskets in order to fend off your minions.

Look out for details on a firm release date soon given that Ambient says the game will be released shortly.


New stuff to check out


To add your comment, please login or register

User Comments

AmbientTim's Avatar


Hi guys,
Thanks for the comments about the game. MJTH that's a really excellent analysis of the art style. Godus looks really great and it is true that similarities can be drawn between the two from the camera angle and scale. I hope we are doing enough to distinguish ourselves and create a unique 'Ambient Studios' style. Colour has certainly been an area of focus, in fact a lot of that was inspired by Gustav Klimpts landscape paintings - his stuff is awesome, really beautiful and very interesting use of colour and shape. The distortion of the buildings works with some of the other elements to keep the game feeling light hearted - we want it to be a quirky and fun game and so try and push that with the art style.
We'll be working hard over the next few weeks to produce some cool stuff in time for the Kickstarter so there should a whole batch of new things to see then.
Thanks again for your support.
Posted 19:30 on 08 January 2013
MJTH's Avatar

MJTH@ Clockpunk

A lot of people have said this has a Godus like art style, but I just can't see it that much apart from the camera angle. This game is a lot more rounded then Godus by lacking the layered ground height design choice, which also extend to the house design. The house design in this game is also a quite exaggerated, they sort of lean to the side and curve inwards, whilst Godus continues with the layer aesthetic. Also the autumnal/ medieval browns and reds colours and the intentionally murky muddy textures lead to a more painterly water colour style. Godus is more blocky and flat with it's colours. Plus the 2D sprites of the people have their own individual look as opposed to 3D models of Godus being the same except to differentiate gender etc....blah.. blah... blah... (Yeah I've written too much at this point)...

Yeah, so I can't see really, It's really only the camera angle of the screens where I see a connection.
Posted 17:05 on 07 January 2013
Clockpunk's Avatar


That shall have my backing - an interesting/quirky concept, and GODUS-like visual (but nicer, IMO)... glad to see the interest in KS isn't fizzling out, despite the currently low rate of actual project completions.
Posted 16:00 on 07 January 2013
MJTH's Avatar


You've got to love, strategy business simulators. They are just a perfect fit for fantastical parody. Game Dev Story, Corparation Inc, lemonade Tycoon, all brilliant. Death Inc looks a bit of that mixed with an RTS, sounds good.

EDIT: Apparently it will be a Kickstarter game and they will launch their Kickstarter campaign on February 4th, I guess they want people to know what they're doing beforehand to ensure it's not a flop.
Posted 15:41 on 07 January 2013

Game Stats

Release Date: 01/01/2013
Developer: Ambient Studios
Publisher: Ambient Studios
Genre: Strategy
Rating: TBC
Site Rank: 13,986 254
View Full Site