DayZ creator Dean Hall has said that he is living a lifelong dream of climbing Mt Everest during his two month sabbatical, and insists his break from the project to turn his mod into a standalone game was unavoidable because of huge non-refundable fees.
"I'll start with a huge thank you to the DayZ development team who have continued development at a breakneck pace despite me being off living a lifelong dream to climb Mt Everest," Hall explained in a new devblog.
"Although the timing is poor for my sabbatical, it is not something planned on a whim and involves non-refundable costs of up to $100k."
After outlining the development continuing on the game in his absence - server-client architecture, radio implementation, animation and artwork - Hall added: "I realise some people are upset at my departure from the project for two months to climb Mt Everest, but hopefully from this you can see the large team Bohemia have assembled behind the development that are continuing to innovate and develop DayZ Standalone in the direction of the game we all want.
"This is going to take as long as it needs to, we want to release our initial alpha under the architecture it needs to avoid hacking and security issues - this is the only remaining task stopping us from releasing the alpha. But while this task is being completed, we can continue with other activities."
There's also the promise of new screenshots showing off the game's progress in the next devblog.
Hall concluded: "So, this is the devblog I write from Everest Base Camp, at 5400 meters! Tomorrow I am off to the Khumbu Icefall for training in fixed lines and ladders, big thanks to the community for their continued patience, and everyone at Bohemia who is pushing hard towards our DayZ standalone initial release!"
Does Hall's lengthy break from the DayZ project annoy you given it is already being delivered much later than originally intended, or are you confident the team at Bohemia will do a good job in his absence?
Source: DayZ Tumblr