Following this week's response from From Software, Namco Bandai has advised VideoGamer.com that it considers the Dark Souls 2 downgrade case closed and that it likely won't be issuing any further comment on the controversy.
Namco's response follows further contact from VideoGamer this week asking why the publisher continued to promote Dark Souls 2 using footage that didn't accurately represent the final console version up until 6 weeks before release, and whether it was aware that the final version would look noticeably different to the "gameplay" footage released prior to launch.
We had previously asked Namco why Dark Souls 2's lighting, texture work and geometry had been altered so significantly between the pre-release version and final console build, whether Dark Souls 2's pre-release footage was actually a concept render rather than actual live gameplay, and if the footage had been captured from the PC version or an unannounced next-gen version, to which we were offered the following response:
"Throughout the game development process, a game is constantly being balanced not only in game playability, but also in the realm of resource management.
"A developer is always challenged with creating the most rewarding gaming experience while delivering continuity in graphical quality, gameplay dynamics, and balance within the game. The final version of Dark Souls II displays the culmination of this delicate balance and we're very proud of the positive media and fan reception for the game."
Are you happy with Namco Bandai and From Software's response, or do you think there are questions that still need answering? Let us know in the comments below.