Call of Duty: Modern Warfare 2

Call of Duty: Modern Warfare 2 Preview for PC

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10Out of 10
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We can't wait to play through the final game
We can't wait to play through the final game

We can't wait to play through the final game

The body count soars during this running battle, and indeed the death toll throughout the whole level is massive, even by CoD standards. The guy demonstrating the game clearly knew the stage like the back of his hand, and yet it still seemed like a marathon of bullet-based murder. If he wasn't reloading, he was shooting someone in the head or through a flimsy wall; if he wasn't doing that, he was ripping open a chest with a combat knife. And while Roach must take a good 20 to 30 scalps during this interlude alone, the gangsters also claim a prize: late in the fight, a report over the intercom informs us that Meat has just become Dead Meat.

As Soap extracts a location from Faust (who's probably had his balls burnt off by now), the action takes on a new vertical element: as the gunfight rages on, Roach and the surviving members of Task Force 141 must head deeper into the heart of the favelas, climbing through the housing blocks that line the hills of Rio. All the while Soap, and another colleague named Ghost, is shouting out desperate reports on where to find Rojas. Eventually we catch sight of the man himself: a slippery bugger with a backpack, clambering over the roof of an apartment. Roach has a clear line of sight, but an on-screen icon tells us that he's not allowed to shoot; Soap needs this one alive... if only for the time being.

All the time that this is going on, Rio's bandanna-wearing bad boys are doing their best to riddle Roach with lead - providing plenty of opportunity to see the grisly new blood-on-the-screen effect that pops up when you get hurt. Despite the odds, my demonstrator managed to steer Roach through the chaos without getting killed. The level peaks as we reach the very top of the slum district, affording a brief but beautiful view of Rio. The soundtrack builds to a crescendo while Soap and Ghost bark out frantic sightings of Rojas; it's all so dramatic that you might be forgiven for thinking the villain could get away, but - SPOILERS - he doesn't. Just when all hope seems lost, Soap rugby tackles him through a balcony and down onto the roof of a car, two storeys below.

It's a wonderfully overblown end to a blockbuster level. Though it goes without saying by now, Modern Warfare 2's campaign looks like it's going to be totally full-throttle - a rollercoaster ride of terrorists and explosions and action men doing ridiculously heroic things. It was impossible to avoid being sucked into Takedown's spectacular set pieces, but the graphical detail on display throughout was as equally impressive, if less show-stopping. At any given moment there seemed to be more stuff on screen, for want of a better word, than what we normally see in a game like this. Every location, every room seems to be packed with detail: bits of furniture, litter blowing in the wind, faded graffiti tags or cracks in a concrete wall.

Much of this is tiny stuff, and since you run past most of it with an AK-47 blazing in your hand, you may not even notice it at all. But the point is that it's there, and even if most players won't consciously acknowledge these touches, they'll most certainly have an effect on you as you play. This attention to detail is the scaffolding behind the scenes, the structure that supports the action movie insanity. Put those elements together, and you've got a Molotov cocktail of a game. November 10 is mere weeks away; is it time to get excited yet?

Call of Duty: Modern Warfare 2 will be released on PC, PS3 and Xbox 360 on November 10.

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Machetazo's Avatar

Machetazo

Nope, Ubi have got themselves an uphill struggle, if they want to sell me on Assassin's Creed 2, after the buggy, underdeveloped effort that was the first game. I'm open enough to what it has to offer, but I can't shake the niggling feeling that I've already been fooled once...
Really looking forward to MW2, though. :)
Posted 12:33 on 22 October 2009
Wido's Avatar

Wido

Nice read! I liked the singleplayer of COD4. Some memorable sequences and levels. Ghillies In The Mist for one and the ending of COD4 which was great.

Got it on pre-order and the online is looking hot from the multiplayer videos.

ACII 100% getting. Loved the first AC and the second looks mighty fine!
Posted 17:59 on 21 October 2009
Ghost_Dog's Avatar

Ghost_Dog

I also don't care for AC2.

The first game was so dull, I gave up a few hours into it and it has killed any excitement I might have had for the second one.
Posted 16:36 on 21 October 2009
El-Dev's Avatar

El-Dev

I just can't get excited by this or AC2. I thought the originals of both were really over-rated. That being said I didn't play any of the co-op for MW and I doubt I'll play any for MW2 whenever I pick it up.
Posted 16:30 on 21 October 2009
mydeaddog's Avatar

mydeaddog

Yeah, I'm definitely pretty stoked for MW2.

When you spend all day writing and playing games, you develop a bit of resistance to the "wow factor" of big releases. However, with MW2 I think i'm as excited as anyone. It's going to be huge.

AC2 is also looking pretty superb too. We should have a preview going up tomorrow morn... provided that I pull my thumb out of my arse and actually write it ;)
Posted 16:21 on 21 October 2009
Ghost_Dog's Avatar

Ghost_Dog

If I can remain in the mindset that the campaign is generic, then I will be more amazed with it when I play the game.
Posted 16:12 on 21 October 2009
altaranga's Avatar

altaranga@ mydeaddog

Quote:
Originally Posted by mydeaddog
I've been playing Assassin's Creed 2 all morning!

Jealous.

Question for you, though, Neon. Are you excited yet?
Posted 15:43 on 21 October 2009
mydeaddog's Avatar

mydeaddog

Tell me about it... I've been playing Assassin's Creed 2 all morning!

Also: From what i've seen, the campaign in MW2 will be anything but generic. Remember that Infinity Ward managed to keep a lot of the best secrets in CoD 4 hidden from the press and public; i'm sure there'll be a whole bunch of surprises awaiting us on November 10.
Posted 14:51 on 21 October 2009
Ghost_Dog's Avatar

Ghost_Dog

My initial excitement for this game has been watered down somewhat of late. I think its the fear of the single player being a bit generic by FPS standards.

Saying that, I've still got the game on pre-order as I know the Multilayer will keep me hooked for months (possibly years).

Also, you always seem to bag the best gigs Neon.
Posted 13:14 on 21 October 2009
thpcplayer's Avatar

thpcplayer

wow it is tim to get excited actually.
Posted 13:10 on 21 October 2009

Game Stats

System Requirements
Release Date: 10/11/2009
Developer: Infinity Ward
Publisher: Activision
Genre: First Person Shooter
Rating: BBFC 18
Site Rank: 163
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