'In-game ads will always make sense within the game'
Advertisers 'don't want to corrupt gamers' experience', in-game ad expert insists.


Advertising in games will only ever be contextual because advertisers don't want to suffer a negative backlash from gamers, one of the chief architects of the growing business has said.
In-game advertising is viewed by the games industry as a promising new revenue stream which could offset spiralling game development costs. It is predicted to be a $2 billion industry by the end of the decade.
Recently US president Barack Obama spent $44k on in-game advertising inside EA's Burnout Paradise and other titles during his election campaign push.
In-game advertising has drawn criticism from some gamers who are concerned over the appearance of intrusive adverts in game environments, such as fantasy settings, where advertising makes little sense.
However, Ed Bartlett, VP Publisher Relations Europe and Co-Founder of IGA Worldwide, Inc, a growing in-game ad network provider, told VideoGamer.com in an interview to be published tomorrow that gamers won't ever see in-game ads where they don't make sense because advertisers themselves don't want to be on the back end of a gamer backlash.
He said: "I think that from an advertisers point of view, if you look at what they're trying to achieve, and the connection they're trying to reach with a gamer, they understand that the magic, that kind of connection can only happen if it's something that's well received by the end user. If it's interruptive, if it's invasive, then people are going to backlash against that and it's having a negative affect on their brand.
"I think a lot of gamers, particularly hardcore gamers are quite worried about advertisers coming in and ruining their experience, but it really is true that these advertisers don't want to corrupt their experience because it's negative to them."
Bartlett, however, said that some publishers are experimenting with alternative methods of funding their games with in-game advertising, including "interruptive video" that plays at the start of a game, but said it will "always be opt-in" and never forced on the gamer where a paid product is concerned.
"There are already people trying to experiment with free to play premium games with a very invasive in your face ad-funding model," he said. "And a lot of people are happy to sign up to it, and again that's completely down to customer choice. But where we're involved, being contextual and very sensitively integrated, it will always be that way."
What do you think of in-game advertising? Let us know in the comments section below.





User Comments
John Moffett
IGA worldwide, on the other hand, has an intrusive product that does all of those things. Dynamic advertising must be stopped before it has a chance to get a foothold in the computer game industry. Unless they want to give games away free, and try to make the money with ads.
If I am paying retail price for a game, it better not have IGA worldwide in-game-advertising built in. I will boycott all games that incorporate it.
Patrick
I personally do not have a problem with in game ad-verts as long as they are in the proper context.
In games like GTA or Fallout 3, I have no problem with a character passing a McDonald's or seeing a McDonald's bill board or something like that.
I do not want to hear a character say "man I sure am Hungry, I could go for a McDonald's hamburger right about now" or I don't want the character passing 30 McDonald's in a 2 block radius either.
The problem is once these idiots get started with it (like everything) they tend to go to far because their level of greed increases.
We as gamers won't see a decrease in the price of games but they as developers will see an increase in profits.
Case in point was the Obama ad.
There should be no "intentional" political or religious messages in games.
There should also be no "Echo friendly" type messages either.
Not that I'm against saving the whales or recycling plastic bottles or "going green" (anything like that) I just don't want it pushed in my face.
Everyone has their own personal opinion on that stuff and it has no place in gaming.
Bottom line, I play video game to escape from reality for a while, I don't need nor want it shoved in my face while doing so.
A message to the devs and advertisers.
I can tell you this, if something is shoved in my face too much I will react in such a way that I will NEVER EVER buy your product.
I'm guessing I'm not the only one either so that is something you may want to think about before getting too stupid with it. ;)
I also don't ANY type of advertising on my game disk.
I will be pi$$ed if I have to watch a commercial before I can load my game.
It's bad enough that I pay more that $10.00 to see a movie and have to sit through car or soda commercials before it starts.
Sorry for the long rant.