Blur News

For:PC  Also On: Xbox 360PS3 Release Date: 27 May 2010

Denies accusations it did not market the game strongly enough.

Blur screenshot

Blur failed to "break out" in the racing genre, but did break new ground with innovative social and multiplayer features, Activision COO Thomas Tippl has said.

Speaking during the publisher's Q2 2010 earnings call with investors, Tippl said: "Blur was not able to break out in what turned out to be a relatively soft racing genre despite the number of high-quality releases."

The title may not have sold as hoped, but it did have worth.

"Importantly, the game broke new ground in creating innovative, social and multiplayer features, including functionality, enables our unique online and back-end platforms that will play an increasing role in driving value in the future," Tippl explained.

Tippl also denied claims that Activision cut back marketing support for Bizarre's racer.

"We have made a very significant investment behind the establishment of Blur as a new IP. So I think the marketing plan was very strong, probably stronger than for most of our franchises."

Blur is out now for Xbox 360, PS3 and PC.

Via Seeking Alpha

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Mr_Ninjutsu's Avatar

Mr_Ninjutsu@ RAGE_OF_THORN

I don't even think you've played it.
Posted 10:49 on 08 August 2010
RAGE_OF_THORN's Avatar

RAGE_OF_THORN@ Mr_Ninjutsu

You make it a point to disaree because you must defend liberal agenda.
Posted 10:44 on 08 August 2010
RAGE_OF_THORN's Avatar

RAGE_OF_THORN@ Mr_Ninjutsu

Well skippy....

I never said a racer is sophisticated, I just plainly stated the fact, that we do indeed seek more bang for the buck, but basically no racers fit the bill for paying such bloated boulderdash prices.

Racers are basically like sports games, at the core they are all the same, some just use more gimmicks than others. Not to say racing games are bad, but just alike. That leaves the racer as a fill in game till hard hitter titles release, games with more substance than a repedative racer.

Just to be clear there Skippy......
Posted 10:37 on 08 August 2010
Mr_Ninjutsu's Avatar

Mr_Ninjutsu@ RAGE_OF_THORN

I disagree skippy, not everyone likes the more 'sophisticated' racers whatever you mean by that. If anything people would want bang for their buck, mass playabilty, great visuals, indepth functionality and the list goes on.

That's what Blur does.
Posted 09:12 on 08 August 2010
RAGE_OF_THORN's Avatar

RAGE_OF_THORN

Racing games have a special place, and always will. You can have 10,000 gimicks, but at the end of the day its still just racing.

I think it comes down to just alot of us gamers are just jaded and we want some new and crazy artistic game to wet our tounges to. I think as a whole, gamers have grown out of the arcade like state, but still use alot of racers as stepping stones to better more sophisticated titles,. Really in this day and time where games cost everyone a good chunk of change, people are more apt to look at more creativity than the normal.
Posted 03:23 on 08 August 2010
El-Dev's Avatar

El-Dev

Releasing it a week apart from Split Second wasn't a good idea I'm guessing. Too similar to be released that close together. Also releasing it in the same month as RDR wasn't too clever as nearly everything released in May sold a bit badly because of that behemoth.
Posted 13:13 on 06 August 2010
Woffls's Avatar

Woffls

I didn't see any of the ads, but a good way of selling that game would be cinematics like the opening one where there's cars driving along doing their thing, then it stops and does some really slow bullet time. I think that worked incredibly well in the game, and that some variation would be good for an ad. Because believe it or not, lots of loud noises to not grab my attention, they make me turn my TV down.
Posted 11:15 on 06 August 2010
Mr_Ninjutsu's Avatar

Mr_Ninjutsu

Blur is my favourite racing title. It's fun, easily accessible, hours of challenges to complete (think MW2 weapon challenges). Just an all round fantastic game.
Posted 11:12 on 06 August 2010
CheekyLee's Avatar

CheekyLee@ pblive

What it did was to attempt to appeal purely to people who don't like Mario Kart because it is too childish. Which is a dumb thing to do when Mario Kart has sold more than 50 million copies through all incarnations! All it made me think of was how much I actually like Mario Kart, because it didn't show enough of Blur itself. My 15 year old son is currently staying with me, and I asked him what he thought of the ad. He agrees with me that it made him remember what was so good about Mario Kart as well. In other words, it failed to work on even the target demographic...

Compare it to, say, Guitar Hero adverts? There, you get to see that the game itself is fun to play. Or the Modern Warfare adverts. A videogame advert should primarily make you want to play the game it is advertising, either through footage of the game or at the very least through footage of people playing it and enjoying it. Attacking one of the worlds favourite franchises is rarely a good idea. If I were making a Blur ad, I would have probably showed some guy getting a tweet on his phone saying his time has been beaten. Or, getting a challenge from a friend. Subsequently, our hero would play the game, reclaim his spot on the leaderboard or beat said friend, and look suitably triumphant. Concentrate on what makes the game unique!
Posted 11:02 on 06 August 2010
pblive's Avatar

pblive

I thought it was fun, if not very clever. It certainly got people talking at the time. What it failed to do, however, was sell the game.
Posted 09:40 on 06 August 2010
CheekyLee's Avatar

CheekyLee

The only advert I saw for it was rubbish. Some cartoony mushroom kid looking through the fence at the more realistic violent racing, and then punching the pink blob, with the AWFUL catch line "Race like a big boy!" So, aiming your game at 12 year olds is "strong marketing", is it?
Posted 09:20 on 06 August 2010
pblive's Avatar

pblive

Blur is brilliant. I think it's criminal that it didn't sell in great numbers.

I saw lots of advertising, including that great ad on TV, for Blur too, so I don't see how Activision cut the budget for advertising. I think they just didn't get enough support and released it in a bad month as Wido has already mentioned.
Posted 09:17 on 06 August 2010
Wido's Avatar

Wido@ Clockpunk

Its a good game Clockpunk. If you have ever played Mario Kart, Blur takes what Mario Kart did but takes it to another level. Really is fun to play and the online is great. A lot of challenges to do and the use of proper licensed vehicles to smash up is great!

Gone down to £25 in most places now I think. I think the multiplayer demo of Blur has been taken off XBL again. I don't know if they are going to release a singleplayer demo or even the multiplayer demo just to grab a few extra sales.
Posted 09:14 on 06 August 2010
Clockpunk's Avatar

Clockpunk

I still haven't had cance to check Blur out yet - too big a backlog of games to work on. So I agree with you on that point, Wido.
Posted 09:11 on 06 August 2010
Wido's Avatar

Wido

I think it was a bad month to release it in really. May had a lot of good games. RDR, Alan Wake and the list continues.
Posted 09:02 on 06 August 2010