Battlefield 1943 Preview

For:PC  Also On: Xbox 360PS3 Release Date: TBA
1943 is the download-only sequel to Battlefield 1942
1943 is the download-only sequel to Battlefield 1942

1943 is the download-only sequel to Battlefield 1942

Battlefield 1943 looks too damn good to be a download-only game, but it doesn't look good enough to be a big-budget retail release either. Instead it sits somewhere in between the two, like a football club not good enough for the Premier League but too good for the Championship.

What sets it apart from most downloadable titles are the graphics. Both XBL and PSN offer some gorgeous titles, but most of those are considered so because of their uniqueness, as opposed to technical proficiency. Braid, for example. Flower. Geometry Wars: Retro Evolved 2. Battlefield 1943, however, is impressive graphically not because of a beautiful art style, but because it rekindles memories of last year's excellent Battlefield: Bad Company.

Similarities with that game shouldn't surprise. 1943 is being developed using Swedish developer DICE's Frostbite engine, the one used for BC. As such, it's got destructible environments - destructible environments that, DICE claims, are better than those in BC.

One of the major criticisms of that game was that while you could totally destroy the side of a building, you couldn't take the whole building down. 1943 rights that wrong. In 1943 you can destroy absolutely everything. All for between £10 and £15.

So 1943 will come packed full of "next-gen" loveliness, and retains the core Battlefield values fans know and love from the popular series. It's a first-person shooter with big open levels, loads of vehicles and support for plenty of players. It's the US Marine Corp versus the Japanese Imperial Army in classic Conquest mode. It's fighter plane dog-fights, mayhem with tanks, waiting for vehicle spawns on aircraft carriers and on-foot shoot-outs.

The classes follow standard WWII soldier conventions. The Infantry is a close-combat specialist that packs an SMG, hand grenades, an anti-tank rifle and a wrench; the Rifleman is a mid-range class that carries a semi-automatic rifle, a rifle grenade, hand grenades and a knife; and the Scout, the sniper class, is kitted out with a bolt-action sniper rifle, C4, a pistol and a sword.

Sounds a bit too good to be true, doesn't it? Must be a catch, huh? True enough, there is. 1943 is a somewhat stripped down, streamlined Battlefield experience, intended to be more of an entry level shooter than hardcore frag-fest. The player limit is 24, lower than what fans have come to expect from a Battlefield game. It will feature three of the series' best maps: Iwo Jima, Guadal Canal and Wake Island. The class count is down from the five or seven you normally get in a Battlefield game to the three described above. There are no unlockable weapons or perks in the game (the ranking system exists only to fuel bragging rights). There are no ammo crates or medic packs, either (ammo and health will automatically replenish). 1943 is all about accessible, pick up and play fun, and the blowing up of everything in sight.

DICE hopes 1943 will prove to be a shooter non-hardcore shooter fans take a punt on, perhaps even stumble upon, much like DICE itself did. Just after development on BC wrapped up, a few staffers thought they'd try to remake a 1942 map in the Frostbite engine, just for the laugh. The result was considered too good not to be released in some way. Hence, 1943, a game that was then squeezed into DICE's SKU count for 2009.

All those buildings can be completely totalled

All those buildings can be completely totalled

From a business perspective 1943 is an experiment. It's DICE trying something new. It's a downloadable title on both "next-gen" consoles and the PC - a first for the prolific studio. Given the more accessible gameplay, it's an attempt to make the Battlefield brand appeal to more than just the hardcore. But that doesn't mean it's not going to be any good. That doesn't mean 1943 is easy to play. A session with a pre-alpha build of the game proved that to be true. DICE will include support for private matches in the game, a move that's sure to please hardcore clan members. It's going to implement "no griefing zones" on aircraft carriers, a clear nod to 1942 complaints. There's no need for hardcore BF fans to turn their noses up at 1943, just because it's less about them and more about bringing newcomers into the fold.

The point here is that, while 1943 is clearly not as hardcore, or as big-budget as you'd expect the sequel to 1942 to be, it does promise to be a hell of a lot of fun. Take the Air Raid feature, for example. When you climb into a bunker, you're granted the time, and invincibility, to call in a squadron of bombers. Your perspective is then hurtled thousands of feet into the sky, to a point just behind the flying deathbringers. You now have limited control over their movement, and can use a zoom function to time the release of the payload, hopefully so that it lands smack bang on top of a building full of enemy players. Once done, you shift back into the head of your soldier, allowing you to exit the bunker and survey your handiwork in all its destructive glory.

1943 is almost guaranteed to end up as one of the most graphically impressive download-only games on consoles. The real test, of course, is simply whether it'll end up as one of the best download-only games on consoles. DICE has claimed it raises the bar in this respect. Fingers crossed it realises that lofty goal. Graphics, after all, aren't everything.

Battlefield 1943 will be available to download this summer for PC, Xbox 360 and PS3.

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thpcplayer's Avatar

thpcplayer

@ Boloyeung
This is just an experiment so you needn't worry. bad company 2 will be out next year and battlefield 3 will be soon announced so have faith in dice they make really great game and as fantasymeister says about 1944 could be all true but i am waiting for bf3 more than bf 1942 " real sequel".
Posted 12:25 on 11 February 2009
FantasyMeister's Avatar

FantasyMeister@ Laurence_IRE

Quote:
Originally Posted by Laurence IRE
I was a big fan of BF1942 , and would love to see a proper BF1942 sequel.

Just quoting what DICE producer Patrick Liu said in a recent interview:

"I feel a little sad sometimes when people say they're lazy or they're not listening to the fans. Yes of course we keep track of what the forums are saying. I can't say anything really, but we have plans. Definitely big plans. The fans don't need to worry."

It wouldn't surprise me if BF1944(?) is in full development and I'm sure you'll get your wish.
Posted 11:36 on 11 February 2009
Laurence_IRE's Avatar

Laurence_IRE

I was a big fan of BF1942 , and would love to see a proper BF1942 sequel. But I'm happy that they've brought out this low-budget version. And using the Frostbite engine sounds cool. I'm not to happy about all the other changes..ammo and health will automatically replenish? player limit is 24.. 32 would have been better... but if it only a low-budget game for between £10 and £15. I'll get it. And hope for a proper BF1942 sequel to come soon.
Posted 11:30 on 11 February 2009
BoloYeung's Avatar
Delete Post

BoloYeung

This sounds like a load of crap! We've waited 6 years for a proper BF 42 sequel and this is the garbage they give us, a weak stripped down version of the original. I thought Battlefield Heroes was supposed to be the mass consumption junk shooter. Now they're putting out two? BULLS%#T!
Posted 10:17 on 11 February 2009
Wido's Avatar

Wido

Is there going to be a PS3 one as well? No XBL but with the PSN its going to take ages if there was!
Posted 17:18 on 10 February 2009
thpcplayer's Avatar

thpcplayer

DICE it is enough after this one you should start on battlefield 3
Posted 16:33 on 10 February 2009
FantasyMeister's Avatar

FantasyMeister@ thpcplayer

Quote:
Originally Posted by thpcplayer
@fantasymeister
size doesn't matters one 350mb can be better than a 5 gb game

Totally agree with you! It's just I was thinking of the 256MB limitation on the XBox 360 Arcade, not sure if there's any way around that other than asking Arcade users to go out and by a 20GB/60GB harddrive add-on.

Maybe that's part of Microsoft's secret masterplan.
Posted 15:45 on 10 February 2009
thpcplayer's Avatar

thpcplayer

@fantasymeister
size doesn't matters one 350mb can be better than a 5 gb game
Posted 15:41 on 10 February 2009
thpcplayer's Avatar

thpcplayer

looks promising its a download only game which is very good for me no chance of getting scratches on dvd or such bulls**ts can't wait for this one as i love battlefield games
Posted 15:31 on 10 February 2009
FantasyMeister's Avatar

FantasyMeister

From reading various forums I'm getting the impression that the download is going to be about 350MB, does that sound right? Can't see any positive feedback coming from 360 Arcade owners if that's the case.

Experimentation is good though, interesting to see how things develop from here and whether or not other publishers take the same route with 'full' games which wouldn't necessarily have to be limited by physical storage space other than HDD capacity.
Posted 15:23 on 10 February 2009

Game Stats

Developer: D.I.C.E
Publisher: Electronic Arts
Genre: First Person Shooter
No. Players: 1-24
Rating: PEGI 16+
Site Rank: 4,911 234