Assassin's Creed, Director's cut edition Features

For:PC  Also On: Xbox 360PS3DS Release Date: 10 April 2008

We think Ubisoft need only follow our guide and they'll have a bona fide legendary game on their hands.

Given that Ubisoft's highly anticipated Assassin's Creed hits stores this Friday and didn't turn out quite as well as we hoped, we thought we'd compile VideoGamer.com's Top 10: Ways to make Assassin's Creed 2 a masterpiece. We put our heads together in the office and we think Ubisoft need only follow our guide below and they'll have a bona fide legendary game on their hands.

Tweak the free-running

The free-running in Assassin's Creed is good, but it's far from perfect. To start with Ubisoft needs to figure out how to free up your right thumb in order to manually control the camera using the right analogue stick. Altair could also do with a little more upper body strength, allowing him to pull himself up over ledges a little quicker. This would make fast-paced chases all the more enjoyable.

More variety in assassinations

For a game about an assassin, the assassinations in Assassin's Creed left a lot to be desired. They nearly all played out the same and were basically impossible to carry out without alerting all the guards in the local area. Whether it's making your target less obvious or simply trying to spot the target based on his location and actions, it shouldn't be as easy as walking into an area and starting a fight.

Interesting NPCs

Assassin's Creed's cities are full with citizens. The number of people wandering the streets is truly amazing to see, but most of them are just there to make up the numbers. Why can't they each have something to say, and more of them need to trigger side missions and objectives. A citizen who needs to be saved from guards gets old after you've done the same thing a handful of times, and it just makes no sense for the same thing to be happening all over each of the cities.

A real ending

There's no denying that the end to Assassin's Creed is interesting, but it's certainly not what we'd call satisfying. Assassin's Creed 2 needs to explain a few more things without simply offering fairly cryptic clues. And at the end we need an actual conclusion. It's fine to set up a sequel but we don't want to be left with more questions than answers.

Improved guard AI

The guards in Assassin's Creed have their moments, but all too often you can casually walk behind them and stealth kill them from behind. This isn't what we'd call intelligent AI. You should have to work for your stealth kills. On the other hand, when giving chase they could do with being a little less aggressive and not quite so agile. Assassin's Creed 2 needs to make you feel superior to the enemies in the game, so when you're on the run you should have a clear advantage - less being knocked off ledges by rocks please.

More stealth

Altair's costume is superb, but could he not do a little more to blend in? Why not change into something a little more suited for the district he's in and perhaps it's not wise to carry a large blade on your back? While the notion of the public not being aware of such an assassin is believable for a time, given that there's little way for the citizens to communicate other than by voice, surely by the end of the game your appearance and presence should be all too well known.

Better combat

Having a combat system that relies on counters has its merits. Fights in Assassin's Creed look great and anyone can get good at fending off a large group of guards, but more options for skilful players would be great. An optional combat system that plays similarly to God of War would be superb, as would a willingness by the guards to attack more than one at a time.

Do more with the cities

The three main cities in Assassin's Creed and wonderful digital creations and something Ubisoft should be proud of, but more should be made of them. There needs to be more life, random occurrences, scripted events, epic moments and more interactivity. Most of the buildings in the game are for show and can't be entered, while there's very little sense of the citizens actually going about their daily lives - instead simply going along pre-determined routes.

Co-op play

Stealth gameplay works in co-op, as Splinter Cell has proved. Open city games work in co-op too, as Crackdown has proved. Combine the two, along with the improvements mentioned above, and Ubisoft would have a killer game on its hands. Just imagine Player 1 causing a slight disturbance in the town centre, maybe by starting a fight with a merchant. This then calls the guards away from their post outside a building, allowing Player 2 to enter, take up a safe position and await the arrival of your target.

No water death

How this is still even in modern games is beyond us, but please Ubisoft, don't let Altair die when he hits water in Assassin's Creed 2. When playing on the dock in Assassin's Creed, if you miss a grab breaker you're odds on going to get thrown into the obviously toxic blue liquid that the boats are floating on - presumably crew-less due to the fumes being emitted. It's a simple thing, but surely a hard guy like Altair should be able to take getting a little wet.

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User Comments

Doom114's Avatar

Doom114

That would be pretty awesome, but I think that the VIP should be either a citizen with weapons or like an assassin who doesn't have weapons, sorta hard to find, because that would be pretty sweet, 'cause you'd have to find 'em first.
Posted 06:07 on 13 May 2009
aofosho4's Avatar

aofosho4

it would be cool if assassin's creed 2 added like a multiplayer feature of around 10-15 xbox live players playing at the different cities as a slayer matchmaking to see who can stay alive the longest. Like a survival gaming type against real players. Also, they could have distinguished colors so you could tell them apart from the citizens as you fight the players. There could be like a halo scenario in the game too, maybe a VIP type where there are teams of like 10 players and the VIP's of the teams have a very different observable color. Multiplayer matchmaking could change Assassin's Creed 2 and make it more hardcore and fun, possibly with a ranking system. All that may seem like a stretch but it would be pretty cool...
Posted 04:04 on 13 May 2009
Doom114's Avatar

Doom114

Well, I agree with co-op, but what about those idiots who won't coordinate?

What it also needs would be to have a versus, start on each side of the city and sneak up on each other for an attempted assassination and if needed, a series of counters and counter-counters, etc.
We should also get a third game, actually in the future, where we could do the same stuff, but with guns.
Posted 00:33 on 21 April 2009
gamer101's Avatar

gamer101

fisrt of all let me say that teh second assassins creed game is going to be awsome. ther are a few things i think they can do to make it better. first on is they could have different waya to assassinate people, because it got somewhat repeatative in the 1st game. second way i think that they could make the game better, is to have a larger range of weapons. aslo when your at the creed is to have a building just were you can go buy weapons.
even have where you can customize them. almost like Army of Two. also have clothes be customizeable where u can change the colors. the weapons could also have where u can make some parts of teh weapon bigger or smaller to have it just like you want it. almost like you can do on the need for speed series with the bocy kits. so you could like make the weapon shorter or longer, wider, different colors and such. even combine different blades with handles. so this is the ways i think that Assassins Creed 2 could be better than the first.
Posted 22:51 on 19 April 2009
03Jesse11's Avatar

03Jesse11

Water death makes sense in a game where your character is wearing steel weapons and possibly armor, as much as it sucks reallistically no man can swim with chain mail under his clothes.
Posted 09:36 on 11 April 2009
azzazzin's Avatar

azzazzin@ bob

Bob and d-wall:

Congratulations!!!

U are the biggest dumbasses that i have ever heard of. Pistols, sniper rifles, ctf, deathmatch???? what the ***** is that? what in the world does assassination have to do with capture the flag? Boy i tell you, yall are huge retards. That is the stupidest idea that I have ever heard!! That is completely rediculace. ***** U.
Posted 01:11 on 25 March 2009
K.C's Avatar
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K.C

You nailed them all -- nothing left to add ... :)
Posted 17:30 on 02 March 2009
Jonas's Avatar
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Jonas

I think they should make Assassins Creed 2 more interesting, like 2 player, a shop, more weapons, more clothing, interactive NPC`s, more missions, more places to go, a money system, and loads of side quests.
Posted 16:03 on 28 February 2009
Not an animal's Avatar
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Not an animal

ok,thank you peter for revealing the end.
Well, i agree with peters suggestions.
And thumb up for better assassinations. I mean, you must get one step from guard to assassinate him. Make killings from roof or something.

But still, game is awesome!
Posted 08:49 on 24 February 2009
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Jared

One thing is Historically back in the Medieval age, people did not know how to swim, therefore why Altair dies when he hits water, but everything is superbly thought of
Posted 02:27 on 24 February 2009
Carl's Avatar
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Carl

YAA thrid comment!
I dont like how they dont have difficulty settings. so noobs and experts are playing at the same difficutly! its not very fun! They should have novie, assassin, expert assassin, and something bad-ass like master assassin.
Posted 01:17 on 19 February 2009
clangod's Avatar

clangod

Truth be told it should incorporate more missions in diffrerent weather conditions and at diffrerent times of day. -INFILTRATE- A huge thunderstorm at night. Enemy stronghold. Every gaurd and civilian is on edge. Merely being seen (by anyone) gets you killed. Agreed; tougher enemy combat.
Posted 08:15 on 18 February 2009
Carl's Avatar
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Carl

NO NO NO NO NO NO!!! There should be no GUNS! The only weapon you should have is inmodern times with a Barrett 50.cal sniper rifle! aiming at executive. And i think that Al Mualim is the ancestor of the Scienitist due.... LOL ive played the game like 4 times and i cant remember the guys name. The grumpy main bad guy in the present.
Posted 02:51 on 18 February 2009
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Carl

I think that there should be more crowd blend. in the trailer your guy gets surrounded by cizilians and you get away. the gaurds know where you are at all times. As soon as you break eye contact, you should be home free, unless your alone or running. AND the assassinations should be more dramatic!!!!! when you have the opportunity and you push assassinate, it should go slow-mo, the sound should fade, it should zoom in on your blade when it comes out, and then it should sink in! That would be f***ing awesome!
Posted 02:38 on 18 February 2009
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daryl

Oh and i forgot, when he is sneaking up for a stealth kill there shoud be a stalk mode in between running loudly and a casual stroll.
Posted 13:11 on 12 February 2009

Game Stats

Developer: Ubisoft Montreal
Publisher: Ubisoft
Genre: Action
No. Players: One
Rating: BBFC 15
Site Rank: 834 64