Aliens: Colonial Marines screenshot
Aliens: Colonial Marines screenshot

Gearbox Software essentially rebuilt Aliens: Colonial Marines in just nine months, explaining why the final product doesn't compare to the earlier demo version, a source has told Kotaku.

The impressive demo – shown to press at trade shows and press events – was created by TimeGame with some animation work done by Gearbox. A source says the demo was running in real-time, but a top end PC more advanced that the average Joe owned was required.

"We were told many times through demo production, 'Don't worry about performance, just make it awesome,'" said one source. "There was a reason [the demos] were never playable."

The problems began once this high quality demo had to be optimised by TimeGate for consumer PCs.

"We were constantly cutting back more and more in terms of texture, shader and particle fidelity, in order to fit into the jacked memory restraints," explained another source.

It wasn't until last summer that Gearbox took over development, but was faced with the task of changing pretty much everything – TimeGate's game didn't even run on PS3.

A source familiar with later builds of the game said: "[Gearbox made] big changes to lighting, texture and shader complexity... Design elements were altered or redone entirely. It looks like a lot of [TimeGate's] assets remained intact, with the exception of lower-res textures and faster-performing shaders."

A source at Gearbox confirmed rumours that the game which arrived in stores was a rushed effort, with the studio unable to extend its deadline with SEGA even though it knew the game was a mess.

"The game feels like it was made in nine months," said a source who worked on the project. "That's because it was."

Source: Kotaku

New stuff to check out

Comments

To add your comment, please login or register

User Comments

munkee's Avatar

munkee

Piracy is killing the industry! Used game sales are killing the industry! Gamers are only buying Call of Duty and thats killing the industry!

No.

Publishers are greedy and deceitful. THEY are killing the industry.
Posted 11:07 on 26 February 2013
EverTheOptimist's Avatar

EverTheOptimist

Did Gearbox know how quickly they had to turn this around before they picked things up?

Part of me wants to feel sorry for them as it doesn't sound like they've had an easy ride, but it's not as if they haven't put out some absolute rubbish in the past either. Someone at Sega must have known TimeGame's demo wasn't feasible, so I'm not sure why they've shot themselves in the foot.
Posted 10:48 on 26 February 2013
MJTH's Avatar

MJTH

Not only was the game a mess, but the development situation the game was put through was a complete sham. Making something potentially amazing, but having to dial it back a hundred notches, just for it to still not work. It makes you wonder if the original demo would of even run on the PS4, let alone PS3 and 360.
Posted 09:51 on 26 February 2013

Game Stats

Release Date: 12/02/2013
Developer: Gearbox Software
Publisher: Sega
Genre: First Person Shooter
Rating: BBFC 18
Site Rank: 1,383 19
Check Price