The cloud remains at the core of the Xbox One experience, despite changes to how the platform will implement DRM, Microsoft has told Joystiq.
"Our vision around Xbox One and what you can do because of the power of both the architecture of the console, and also the cloud and the Xbox Live service, remains unchanged," Xbox chief product officer Marc Whitten explained.
According to Whitten, the Xbox One policy changes announced overnight are akin to offering Steam's offline mode. Whitten says that just like Steam, consumers will be able to access their digital games library from any Xbox One console.
"Great games like Titanfall take advantage of the cloud processing power" too, added Whitten. Forza 5 is another title which will utilise the cloud for its Drivatar AI system.
"We're going to continue to really invest in how those experiences work," Whitten concluded.
Whilst the Xbox One is no longer required to check-in every 24 hours, expect more and more titles require a permanent internet connection – much like SimCity – as they look to utilise cloud computing.