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Microsoft has a strong relationship with the indie development community but admits it can't please everyone, Microsoft Game Studios vice president Phil Spencer has told Game Informer.

"Our relationship with the indie development community has always been strong," Spencer said. "It doesn't mean everybody loves us. But if you look at the flow of content during the 360 generation and some of the indie hits that debuted on console on 360, people were clearly investing in putting their games on our platform."

Indie developers have already been pledging their support for Xbox One via the ID@Xbox program, says Spencer.

"In the first three hours, we had hundreds and hundreds of developers sign up," Spencer revealed.

A major advantage of Xbox One for indie studios comes from the flexibility of the cloud, says Spencer.

"Both Kinect and Cloud as it relates to indie has been really interesting," Spencer says. "If you're a two-person studio, you're probably not going to invest in a server farm. You won't know how many to buy or what the scale is going to look like. It's really hard for those guys. What we're able to do with Cloud, is say, 'Here are 300,000 servers. You don't need to tell us what that demand looks like. You don't even have to know.' We will handle the scaling capability on the backend. That has been one of the more interesting uses."

Source: Game Informer

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Freekill's Avatar


The added stress does not help to be honest. Making a game even a small one can be very stressful but then to throw on all the problems with publishers and distributors. It can be tough for indie developers, most people can't take it. I mean look at fish he recently had a flip out over negative feedback over something that was Microsoft related. I just feel us consumers are being dick for putting our faith into the big shots that Microsoft Sony Nintendo etc. are instead of the ones that actually make the game.

You should go see indie game the movie, is an amazing movie.
Posted 17:52 on 06 September 2013
Endless's Avatar

Endless@ Clockpunk

And ya know...just about everyone else. I'm gonna have to watch indie game the movie, i'm interested to hear their side of the story, even if it does appear to be in the minority.
Posted 15:25 on 06 September 2013
Clockpunk's Avatar


Conversely, look at Ska Studios, for example...
Posted 13:04 on 06 September 2013
Freekill's Avatar


I feel the problem with Indie game support on the 360 was that Indies are interested on being on the system but after they try get a game on the 360 they have to go through a huge hassle, pay fees and even then their is no guarantee that Microsoft will show respect to the Devs, by this point they don't return. I mean just look at team meat (Meat Boy) and polygon (FEZ) they got no respect what so ever! SOURCE: Indie Game - The Movie
Posted 12:37 on 06 September 2013
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