Xbox 720 and PS4 must 'go beyond' Kinect, says Jade Raymond
But what she really wants is a Holodeck.
Ubisoft Toronto boss Jade Raymond thinks that next-gen consoles must "go beyond" what Kinect has done for controller-free gaming.
"I was a big Trekkie when I was a kid and I still have this dream that, ultimately, we're going to end up creating the Holodeck - you know, totally immersive experiences," explained Raymond in an interview with OXM. "I still think one of the huge barriers is the controller, and even people who played games when it used to be just one big red button and a D-pad can't play games now.
"You have to master face buttons, triggers and they all do different things, so obviously we're never going to get to that really mass-market place where we're touching a really broad audience with our messages with controllers, so Kinect and other more natural ways to interact with games are incredibly important. I think we can go further."
In more specific terms, Raymond thinks that the next generation of consoles must build upon the advances made by Kinect and the Wii.
"I think they should, for sure, and I hope that we go beyond what we already have working and extend it even further. I think we saw some great changes with the Wii and a whole bunch of people playing games that hadn't previously and I think we saw another step with Kinect."
It's fair to say that most hardcore gamers remain ambivalent at best about Kinect and controller-free gaming. For her part, Raymond seems optimistic that things will improve – but it may take a while.
"As more of a hardcore gamer I want to see that stuff integrated into hardcore games in a way that makes them better because as fun as all those games are, I don't really play exercise games - I can't picture myself doing that. I'd love to be able to lean and look round the corner and just integrate more natural motions. The tech for those things isn't quite there, but I hope it will soon."





User Comments
Batmamerc
BC_Animus
thedanyrand
That all being said we all know everyone in the world has tried to jump a little in their seats or lean a bit with their controllers in hand with a racing game. So if they can sense those little movements and give my Mario a little more oomph in his jump or my Skyline gets around that corner a little faster then Il change my tune.
BC_Animus
Woffls
I think the tech is fine, and is far more capable of being positively implemented in games than developers have shown us so far. It's the pervasive lack of creativity* that's holding the medium back, not the technology, and this has happened every single time something new has been made available.
*I'm implying that games are not creative enough, not that the people making them are lacking creativity. This almost invariably is down to the publisher.