Wii U Pro Controller designed to secure Call of Duty
Activision said they wanted a conventional controller or else their titles would not appear on Wii U.
Nintendo only created the Wii U Pro Controller because of pressure from Activision, Wedbush analyst Michael Pachter told an audience at Develop last week (via Edge).
"I don’t get it," he said. "I think that essentially this is a solution in search of a problem. I mean, somebody had an idea - 'let's make the controller a tablet' - and there aren't many games that are going to take advantage of that.
"Activision never said anything to me, but I know that [for] big games like Call Of Duty they said, 'No, we're not putting it on there if you don't give us a conventional controller'. So they gave in."
Given the popularity of Call of Duty and the franchise's relative non-existence on the Wii, Nintendo clearly wants to avoid missing out once again.
However, Pachter doesn't think Nintendo can repeat the success of the Wii with its follow-up.
"[Wii] worked, they got lucky, [but] I don't think they're getting lucky with Wii U," he claimed.
"I don't think they suck - I just think that they really believe that, 'If we're still novel, everything we do will work'. This isn't going to work."





User Comments
Woffls@ Lew3107
Pachter knows more than we do, and he has conversations with lots of very important people about exactly this kind of thing. I don't doubt for a second that someone from Activision said to Nintendo "look, give us a proper controller and we'll do it", but I do doubt that this was the deciding factor in Nintendo's decision to make a traditional controller for the system.
Other publishers will have said similar things, but let's not forget that Wii actually had its own traditional controller as well! It's really not a surprise that this controller exists, and I think Nintendo would have done it anyway. This news story is more about the context of Nintendo's relationship with third parties than what made them make a controller.
Batmamerc
MJTH
The Wii U Game Pad whilst having a touch screen and gyro sensors, is still in the end technically a normal controller, with a regular layout and a regular amount and types of buttons. Nintendo have also said that the default thing on the second screen is what is on the TV, for the whole playing without needing the TV experience, so they wouldn't need to even program much for it.
The traditional pro controller was just made to better accommodate, two player/ split screen multilayer. Most 3rd party multi platform, split screen games probably won't use the game pad much apart from the odd novelty game mode so one person can have the gamepad and the other can have a pro controller.
If anything I would say it was probably EA pressuring them to make it easier to port Fifa and their other sports game onto the console. I know for a fact that Fifa has pretty big local multiplayer following.
Hooded
Wido
Conventional or not, if other developers have came out and said their pleasure of the new controller, Gearbox Software, why should they be any dispute over this? Besides, would any exisiting Call of Duty player on Xbox, Playstation or PC opt to be play on the Nintendo to play Call of Duty? No, a big fat sodding no.
The online infrastructure and the downloadable content will come into play. so Nintendo have already lost out! Open your eyes Pachter, you great big piss for brains.
Lew3107