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News: Valve has teams 'working on other stuff'
Nov 12 - There are a lot of things going on besides Left 4 Dead 2 says Chet Faliszek.
News: L4D2 boycott group calls it a day
Oct 14 - Accomplished all it can, explains leaders.
News: L4D Crash Course DLC incorrectly priced
Sep 29 - Xbox 360 gamers advised to wait until the corrected price appears on Xbox LIVE.
News: L4D Crash Course DLC out Sep 29
Sep 23 - Features new single-player, multiplayer and co-op gameplay.
News: Valve has plans for more L4D DLC
Sep 14 - Could be a new infected, a new campaign or new weapons.
- Platform:
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- Publisher:
- Electronic Arts
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- Genre:
- First Person Shooter
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News: UK Video Game Chart: MW2 still top
Nov 23 - Assassin's Creed II has to settle for second place.
News: L4D2 UK release date won't be brought forward
Nov 18 - Wasn't possible because copies of the game are still on their way to stores.
News: Valve: L4D2 boycott was a 'fight inside the family'
Nov 16 - Press tried to turn it into an 'us versus them', Valve claims.
News: Valve has teams 'working on other stuff'
Nov 12 - There are a lot of things going on besides Left 4 Dead 2 says Chet Faliszek.
News: Left 4 Dead PC updated
Nov 10 - Xbox LIVE L4D2 demo now open to Silver members.
Valve: ‘Ton’ of content makes L4D2 too big to be DLC - Left 4 Dead 2 for Xbox 360 News - VideoGamer.com
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» Go to BlueBomber87's original post
Therefore you can join the petition for free.
http://storefront.steampowered.com/d...eamInstall.msi
My point being that if we look at Chets' quote in the context of the xbox version; "too big for an update" makes more sense. Which is still a load of crap because I highly doubt they will release a full version game for xbox and PC, as well as a DLC for L4D in Nov. Expect a DLC sometime in 2010 when No ones playing. Maybe they will allow the creation of some interesting mods from the L4D community to make the game better (FOR FREE).
I know so many people stopped playing L4D because its just too repeatative. New maps and new content would have breathed a little more life into it. Simple fact is, the company wants to make more money from the Xbox community as well as the PC one. They made promises, then realized that they could just squeeze a little more $$ out of us because for every person that wont buy L4D2, there are 2 more that will... These Companies Know That.
» Go to BG's original post
The console version got no map editor, no achievement updates. Yet there is still a growing community of players. L4D sales in the month of May were in the 100,000's. There is a large fan base regardless of repetition, because the Director allows for subsequencing narrative.
All in all, people have been spoiled by Valve, and the one time they do something mildly disagreeable, the community turns on them? Its deplorable, people have just become greedy, and thats not to say the points on L4D2 arent valid, some are. It means if people continue to buy Madden without a boycott, then whats the problem with this? Turtle Rock and Valve disagreed on when to announce the DLC and what to announce, they slipped up. Its called a mistake people, and they, unlike companies like EA and Bungie, are trying to correct it.
The console version got no map editor, no achievement updates. Yet there is still a growing community of players. L4D sales in the month of May were in the 100,000's. There is a large fan base regardless of repetition, because the Director allows for subsequencing narrative.
All in all, people have been spoiled by Valve, and the one time they do something mildly disagreeable, the community turns on them? Its deplorable, people have just become greedy, and thats not to say the points on L4D2 arent valid, some are. It means if people continue to buy Madden without a boycott, then whats the problem with this? Turtle Rock and Valve disagreed on when to announce the DLC and what to announce, they slipped up. Its called a mistake people, and they, unlike companies like EA and Bungie, are trying to correct it.
» Go to Malooga_Man's original post
Also that boycott group is very appreciative of the support Valve gives to TF2 and sees this as a game they could do similar support because they dont "have to" make L4D2, they decided to. Instead of releasing another couple maps/guns/textures. Besides, Valve is also no stranger to Polls and statistics. Would it be so strange to ask the community what would they be more likely to pay for, a full price for what most felt like wasnt enough in the first L4D game or 1/2 price for updated maps and textures?
The director is an excellent way of keeping the same maps fresh, though like everything there is a finite amount of time people will play it before it becomes repeatative. Eventually you exhaust the different ways a map can be played.
L4D2 will have 5 movies, new guns and characters. Besides the voice acting, I just see that as New textures in the same game. The 5 movies will be very refreshing, they could have gave 2 movies to the L4D community (even 360?) then started up on L4D with 3 movies going into the project pressing the need for only 2 more. Director 2.0 makes things seem like it should be in the sequel I agree (especially with the ability to change pathes and weather to match the setting is a real break through worthy of the sequel). Besides that I feel a little let down by what they could have done.
I do agree with you though that it is very unfortunate that the console version of many games don't receive the support the way that PC games do. Though I'm not convinced Xbox or any other console user expects that the way that all PC gamers have come to see Patching and updated maps as a constant value (including the modding of games and community developed content). PC users dont have the space limitations that Proprietary consoles do, nor the burden of bandwidth/servers that Sony or Microsoft have to run to get the data to them.
I wouldnt say that the Boycotting group is turning on Valve at all. Just a single game; L4D2 and its' implementation. They have updated their Mission statement and have stated that they really enjoy the hard work Valve puts into thier work.
I have understood that Maddens' releases are Amazing versions every year that always seem to do something mind-blowing in the sequeals. Not to mention that sports' players and stats change yearly, thus pushing the need for a new version.
I hadn't known that Turtle Rock and Valve had disagreed though. Where did you read about that?
Also that boycott group is very appreciative of the support Valve gives to TF2 and sees this as a game they could do similar support because they dont "have to" make L4D2, they decided to. Instead of releasing another couple maps/guns/textures. Besides, Valve is also no stranger to Polls and statistics. Would it be so strange to ask the community what would they be more likely to pay for, a full price for what most felt like wasnt enough in the first L4D game or 1/2 price for updated maps and textures?
The director is an excellent way of keeping the same maps fresh, though like everything there is a finite amount of time people will play it before it becomes repeatative. Eventually you exhaust the different ways a map can be played.
L4D2 will have 5 movies, new guns and characters. Besides the voice acting, I just see that as New textures in the same game. The 5 movies will be very refreshing, they could have gave 2 movies to the L4D community (even 360?) then started up on L4D with 3 movies going into the project pressing the need for only 2 more. Director 2.0 makes things seem like it should be in the sequel I agree (especially with the ability to change pathes and weather to match the setting is a real break through worthy of the sequel). Besides that I feel a little let down by what they could have done.
I do agree with you though that it is very unfortunate that the console version of many games don't receive the support the way that PC games do. Though I'm not convinced Xbox or any other console user expects that the way that all PC gamers have come to see Patching and updated maps as a constant value (including the modding of games and community developed content). PC users dont have the space limitations that Proprietary consoles do, nor the burden of bandwidth/servers that Sony or Microsoft have to run to get the data to them.
I wouldnt say that the Boycotting group is turning on Valve at all. Just a single game; L4D2 and its' implementation. They have updated their Mission statement and have stated that they really enjoy the hard work Valve puts into thier work.
I have understood that Maddens' releases are Amazing versions every year that always seem to do something mind-blowing in the sequeals. Not to mention that sports' players and stats change yearly, thus pushing the need for a new version.
I hadn't known that Turtle Rock and Valve had disagreed though. Where did you read about that?
» Go to BG's original post
I do understand that this is essentially skins, and that does kind of suck. However, it seems alot of Valves response to the issue is going unnoticed. They have announced new patches and new content in the last week to come for L4D before the sequel releases. While it is sucky that this is going to be a full blown sequel my point is that is has to be or consoles will be ignored. Microsoft wont allow DLC of that size on the marketplace, the largest they have allowed thus far is Shivering Isles for Oblivion. They dont have a price plan for something like this. I think that was what ultimately swayed Valve to start with. I think it sucks for PC owners, but Valve did say they were going to incorporate both games into the sequel, so maybe it wont be so bad. I think this is largely a wait and see scenario, but I think people should be mindful of our roots. Remember Mario? We dont think of it often but that was a fifty dollar game when it released, and I remember buying it at said price. All I did in that game was jump on goombas and hurt my head in a fiscal rat race. I think we should appreciate the content we are getting these days with so little inflation, especially in an economic downturn.
I appreciate this conversation though, as I said Valve tends to recognize mannered fans, and you are no doubt one. I have noticed one thing about the boycotters, they are for the most part very respectful, which makes this a fun debate rather than an internet bashing. I also should point out however, no matter how much Valve attends to their community fan base, theyve invested millions of dollars into this sequel, and have a 3 million and strong fan base...its not going to get canceled or changed due to 20, 30, 50 0r even 100,000 boycotters, thats just my opinion. Since the announcement of DLC still to come for L4D the boycott group has already lost steam. No pun intended.
» Go to 's original post
and a damn site easier to update as DLC than what Valve are doing with L4D2.
I for one will be buying L4D2 and most certainly won't be signing any boycott against a company that have made a quality title and will no doubt make a quality sequel.
If everyone turned on a company when they didn't come through with 'promises' or live up to expectation then no one would be playing games on anything - MS and Sony as a start have both come out with their fair share of crap in their time.
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