Redtribe: "very few issues" with PS3
Australian developer is happy with Sony's latest console.
Redtribe is one of the leading developers in Australia and is responsible for Warner Bros Interactive's Looney Tunes: Acme Arsenal. Speaking to VideoGamer.com, Chris Mosely, Chief Executive Office at Redtribe, offered his thoughts on next-gen development.
"Redtribe was one of the very first in Australia to develop for next-gen and we initially spent two years developing our engine," said Mosely. "The move for us was very smooth, as our engine is constantly developed and refined on pc and then is ported across. Our engineering teams have been working on the PS3 for a year with very few issues."
The absence of ACME Arsenal on PS3 is said to be nothing to do with performance issues, with Mosely citing the console's smaller install base as the deciding factor.
"PS3 is still gaining ground at over 5 million, as it's selling into the market, so it seemed wise all round to go for those 3 platforms (Xbox 360, PS2 and Wii) - and so, reach the biggest audience."
Speaking about the industry as a whole, Redtribe seems to have some ideas on what practices should be avoided. "The one practice that we do avoid is crunch time and this is achieved through processes and planning," stated Mosely. "Our Project Managers keep an eye on the development and we generally are a month ahead of the true milestone."
For the full interview with Redtribe's Chris Mosely, check back later today.






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