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Sony must follow Nintendo's lead and cut the cost of the PS Vita if it wants to give the platform any chance of being a success, Inside Network senior analyst Billy Pidgeon has told NowGamer.

"Although the hardware is high quality, Sony may need to follow Nintendo's lead and cut price drastically next year if the installed base remains below five million or the platform will not be viable for publishers," explained Pidgeon.

Pidgeon also believes the quality and breadth of downloadable titles must also be increased.

"Also the proprietary memory cards for PS Vita are prohibitively expensive. There should be more downloadable software, including inexpensive or free games, and these must be higher quality than popular iOS and Android games," he added. "It would in fact be helpful if the best and most popular smartphone and tablet games were also available for download to PS Vita."

He concluded: "PS Vita sales are improving, but could be much stronger. The software library is improving – there are some very good triple A third party exclusives like Persona 4 Golden and Assassin's Creed III: Liberation, and there are some very good downloadable titles like Sound Shapes and Escape Plan – extending PlayStation Plus subscriptions to PS Vita also helps to add value."

Source: NowGamer

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Jimniner's Avatar


Don't forget the one, most critical, overwhelmingly overlooked by Sony, absolutely mandatory lynch pin to the success of the PS Vita ... existing PSP customers. We are the ones who should be first in line. We are the ones most likely to want to continue our mobile gaming journey with the latest and best system on the planet. However, we're not. We're not even considering it.


Good question. It's because of Sony. Sony continues its war on its own users with the launch of the PS Vita. I own dozens of UMD games and movies, because Sony promised that was a platform of the future and I own a PSP. I own 4 2 GB, 1 1GB, and 1 4GB memory sticks, that were unusually expensive because, again, they are proprietary to Sony (but at least they worked in other Sony products). I own a PSP Slim.

Why would I want to shell out $250 for the Vita, so I can buy a $100 memory card (let's be honest, when you're going to mostly downloaded gaming content, 4GB is a joke, even 32GB is laughable, but it's the biggest they offer), and spend $10 a game to download Vita versions of games I already own on UMD? And there's not solution for movies, so I either have to buy the DVD for each UMD I own, or pay someone to download them online for $10 a pop. And the Vita still can't connect to my TV directly like my PSP can. So what we're really talking about here is an initial investment of more than $500 just to get back to where I started. content-wise.

Or, I can just continue enjoying my PSP Slim. Or, even better, I could just buy a PSP 3000 (for $120) and not have to replace my memory cards and UMD games/movies. Sony did everything wrong with the PS Vita ... except for the device itself. The Vita is awesome, there's no denying it ... but there's no value proposition to get me to buy one. Just having a bigger screen isn't enough ... it's not that much bigger. The back touch panel doesn't appeal to me and most reviewers have called it wonky. There are no mobile games like Angry Birds, or any other highly popular mobile games from the iOS/Android world.

PS Vita is awesome, but Sony sucks. Sony has said the PS Vita is a 10 year program for them. My guess is that if they can't get their crap together and find a way to convince people like me to buy one, that 10 year plan will become something more like a 3 year plan. Sony needs to wake up.
Posted 17:26 on 03 December 2012
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