project morpheus -
project morpheus -

Sony has revealed its official virtual reality headset for PlayStation 4 'Project Morpheus'.

Similar to PC rival Oculus Rift, Project Morpheus is a bespoke head mounted display that works with the PS4 camera to create a virtual reality experience. The current prototype supports full 1080p and 3D audio and features a 5" LCD display, although Sony states that the headset's specs may change for the final release.

It also supports PlayStation Move allowing the headset to accurately recreate the sense of first-person combat.

  • Component: Processor unit, head-mounted unit
  • Display Method: LCD
  • Panel Size: 5 inches
  • Panel Resolution: 1920×RGB×1080 (960×RGB×1080 per eye)
  • Field of View: 90 degrees
  • Sensors: Accelerometer, Gyroscope
  • Connection interface: HDMI + USB
  • Function: 3D audio, Social Screen

Supported games have yet to be announced but Gears of War creator Epic Games and Crysis dev Crytek are both said to be on board, while VR demos for last month's Thief and upcoming sci-fi dogfighter EVE Valkyrie are currently being demoed alongside the device at GDC.

Two further tech demos are also being shown, including The Deep, which plunges players into a shark cage to expire the ocean depths, and The Castle.

Oh, and there's still no sign of a release date for DriveClub. Could it be one of the first key Morpheus titles? Sony hasn't said.

"At SCE we view innovation as an opportunity to build on our mission to push the boundaries of play," said Sony Worldwide Studios head Shuhei Yoshida.

"Project Morpheus is the latest example of innovation from SCE, and we're looking forward to its continued development and the games that will be created as development kits get into the hands of content creators."

A release date and price for Project Morpheus have yet to be announced but given the product's early state, don't expect to see it this side of Christmas.

Source: SCEE Press Release

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addman's Avatar

addman@ pblive

I know, I was born in 83 so I saw all the silly pseudo-VR stuff from the nineties (which looked cool to me as a 10 year old though). What I meant was that no one has, in a seroius manner, attempted to create an actual working consumer product (virtual boy does NOT count) for a games console or PC. So, when Sony and probably MS just happens to announce a VR perihperal for their respective console years after Oculus rift was first announced I call it lack of ideas from them. Nothing wrong with that though, for consumers it's a good thing, now EVERYONE can look forward to real VR on their respective game system and probably at a reasonable cost too. It's just a little unimaginative and predictable from Sony and MS.
Posted 17:48 on 19 March 2014
pblive's Avatar

pblive@ addman

VR headsets have been around a lot longer than that. I was playing VR games in one of Ibiza town's arcades in the 90s.
Posted 16:44 on 19 March 2014
BarryK's Avatar

BarryK@ addman

I don't think that's what happened. John Carmack tweeted out last night: "Trivia: I had suggested to Sony that they try to hire Palmer Luckey before the Oculus kick starter."

I'm guessing they knew all about "Project Morpheus" long before we did.
Posted 12:47 on 19 March 2014
addman's Avatar

addman

No wonder there has been so little wording from MS and Sony about possible Oculus Rift support, they just took the idea and made their own. How innovative :). Now, if that's not an alarm bell that the console manufacturers don't know what they're doing or where they're heading then I don't know what is. Just like Nintendo thinking "tablets are popular right?! let's just make a sub-par console and slap a tablet to go with it, people will go ape-sh*t!", apparantly not. Carmack and Co must be sitting laughing and shaking their heads by now. At least now they can focus 100% on PC support for the Rift, good thing.
Posted 12:39 on 19 March 2014
Clockpunk's Avatar

Clockpunk

Not interested, one iota. I'll be like Kinect/Move all over again - a fun gimick, hardcore fans will preach it to heaven and back, there'll be a few very interesting tech demos, it'll come out at a huge pricepoint, then see very little actual fun games released. The ardent few will proclaim it to be amazing, but the masses will see through it.

Find a way to simulate sensory output... THEN my curiosity will be raised.
Posted 12:31 on 19 March 2014
BritishWolf's Avatar

BritishWolf

To be honest I think these devices are quite dangerous. Being so immersed in a game for hours then pulling out, going outside and walking across roads and streets in real life will be a really jarring experience. You won't quite feel that you are awake if you know what I mean. It's also one step closer to the MGS world using something like this to train up soldiers to fight and make them think the real world is a game.
Posted 11:53 on 19 March 2014
Karlius's Avatar

Karlius@ nch2k1

?? This serious stuff. MS has also patented a similar product so they are both heading down the VR/Augmented reality route and I for one am excited although currently the Rift does cause some people motion sickness.
Posted 11:34 on 19 March 2014
tvr77's Avatar

tvr77@ nch2k1

Are you suggesting that this is some kind of joke or prank?
Posted 11:27 on 19 March 2014
nch2k1's Avatar

nch2k1

I thought we were still in March, I didn't realise it was the 1st April already!
Posted 10:40 on 19 March 2014
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