PC Quick Q&A's
News Archive RSSnews : Diablo co-creator discusses his original vision for Diablo III and the future for Marvel Heroes
Free-to-play veteran talks about the 'evolving' games market and his recent spot in the headlines...
news : Maxis' Lucy Bradshaw on SimCity, Facebook and why always-on DRM will be worth it
We caught up with Maxis senior vice president Lucy Bradshaw at E3 2012 to talk about how the game is coming along, and how the industry is a very difference place since Maxis made its last Sim City game.
news : Cevat Yerli on Crytek's free-to-play gamble
Cevat Yerli bares his heart on Crytek's free-to-play future, Timesplitters 4, and why premium services aren't gamer-friendly.
news : F1 Online: Q&A with producer Mike Rowland
Mike Rowland talks us through Codemasters' new free-to-play racer.
news : Do the Video Game BAFTAs matter?
Monstermind recently won this year's Video Game BAFTA for Best Online Browser game, so what is the effect of such an award on a developer?
news : The state of Guild Wars 2 so far
Lead designer Eric Flannum describes the game so far and how it might affect the industry.
news : Can End of Nations be the EverQuest of MMORTS?
We talk to former EverQuest developer Chris Lena, who is currently working on the game as senior producer, about the state of RTS, Westwood Studios, and mainstream gamers.
news : How World of Warcraft will take on 2012
We speak to lead quest designer Dave Kosak about Patch 4.3, Mists of Pandaria and frequent updates.
news : Is this just the beginning for BioWare MMOs?
We speak to writer Alex Freed about the process of writing for Star Wars: The Old Republic, the future of BioWare MMOs, and just why there's no playable Wookiee race.
news : How TERA shows the potential for MMO combat
Upcoming MMO TERA is scheduled to launch next year, and we get the chance to speak with Stephan Krippendorf, producer for TERA Europe, about how it's evolving the combat of MMOs.
news : How to build a world in Star Wars: The Old Republic
Senior environment artist Mike Harnisch tells us about how to be more than a single-player game and what in the game has been cut.
news : How Rift is staying ahead of the game
Rift has just brought out Patch 1.6, which introduces users to the new Ember Isle.
news : PlanetSide 2: The difficulties of making an MMOFPS
We talk to creative director Matthew Higby about the future - and the problems - of MMOFPS'.
news : Carbine discusses what makes WildStar different
lead content designer Michael Donatelli on the different ways you can play Carbine's MMO, PvP and future expansions.
news : Miles Jacobson talks Football Manager 2012
What's new, what's changed and what's coming in the future for Football Manager? Sports Interactive's Miles Jacobson spills the beans
Posted 12:48pm at 30 Aug 2012



