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OnLive has signed a partnership deal with Kickstarter-funded Android console Ouya, the firm has announced.

The new deal will let users stream AAA games directly to their console when Ouya launches next March.

"When OnLive first heard about Ouya, we were excited to see console gaming becoming more available and open," said OnLive's General Manager, Bruce Grove.

"Like Ouya, we came to gaming with a new vision for making top-quality gaming accessible to more people, and we continue to look for ways to expand on that vision. Ouya is rethinking the console business, making waves by using standard technology to make gaming for your living room accessible, affordable and more innovative than ever. In OnLive's case, we pioneered a groundbreaking, cloud-based system that instantly delivers games to any device on demand.

"We are pleased to announce that OnLive will be available on Ouya at launch, extending and building on our commitment to make the best games available to everyone, everywhere."

OnLive is a cloud-based service that lets users stream full games and game trials to any PC or Mac. The service also supports smartphones and tablets.

Members can play up to 30 minutes of a game for free, before buying full access to the title through the service.

Ouya has been making waves across the industry since it was listed on Kickstarter earlier this month. The hardware was labelled "a beautiful piece of industrial design" by Prince of Persia creator Jordan Mechner and has earned praise from industry moguls Markus 'Notch' Persson and Brian Fargo.

The console, which also acts as an Android dev kit, has secured over $5.5m dollars in funding since its announcement.

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User Comments

Clockpunk's Avatar


It has been pointed out that OnLive already have an Android client. so would have been usable on Ouya ANYWAYS. With this in mind, I assume that it means a custom GUI will be developed, and probably a tab or two dedicated to the service (pointing out sales, new releases, and whatnot), for a little more integration into the core OS (as it were), but... it would have been usable without this 'partnership'.
Posted 11:07 on 29 July 2012
CheekyLee's Avatar

CheekyLee@ FantasyMeister

Technically, the OUYA is already obsolete. All it is, after all, is an Android phone that plugs into your TV, all the games are playable elsewhere. And, the OnLive console is similarly positioned, due to the PC client doing everything that it does.

However, combining both like this only adds to the desirability of the consoles. I think OnLive might stop manufacturing, because their business model is all about the subscriptions anyway. I do think that I would be more likely to subscribe if I had the console than using the PC client, and there will be a large number of potential new customers simply because it is an easy device to plug in to the TV and play. PC gaming still scares off plenty who play a lot of games, let alone the more casual audience.
Posted 09:38 on 29 July 2012
FantasyMeister's Avatar


I found this partnership a bit strange, as surprising as if OnLive were to suddenly appear on your XBox Live dashboard or Playstation 3. I'm guessing the arrangement is reciprocal in some way, e.g. games developed for OUYA may then appear on the OnLive service. But then that makes the OUYA obsolete.
Posted 06:39 on 29 July 2012
Endless's Avatar

Endless@ pblive

And simuktaneously makes the Online Console worthless ;)
Posted 21:05 on 27 July 2012


This makes Ouya a much better prospect for those who don't have a top end PC or an Onlive console already. One big step closer to reality for Ouya.
Posted 18:12 on 27 July 2012
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